Review: A City Sleeps – Destructoid
"The whole experience is frustrating, because there is a genuinely cool game hidden somewhere in there. As an examination of other ways to apply rhythm and sound to gameplay mechanics, it is a solid proof of concept. There were moments while I was playing it that the world around me seemed to fade away and I didn't even think about the controller in my hand. But then I'd hit one of the many snags, die another frustrating unfair death, and the experience would be soured.
A City Sleeps feels like a half-made game. Perhaps if they had a little more time or budget to add a few more Dreams, and even out the experience for players of all skill levels, it might have been something special. As it is, A City Sleeps is strictly for hardcore shoot-'em-up fans and people who are intensely curious about the future of rhythm games (an interesting Venn diagram for sure)."











