The latest Official PlayStation Blog entry may have revealed InGame XMB Music Access, relating to the ongoing question that is "InGame XMB Access - Will it have Music?"...
Met with derision from existing Burnout-series fans at the time, Burnout Paradise remains arguably the greatest open-world racing game of all time. Here's why.
I played through the remaster quite recently. It's not as good as I remember, but I think a lot of that is because the "open world" thing was still pretty fresh back then.
I do think there's a gap in the market for a game like Burnout. With the new gen they could really make car damage a huge selling point again.
Burnout paradise remastered and original are my favorite, i got the platinum trophy for both games the nighthawk is my favorite car
Personally don't give a shit for open world racers. Give me a new Motorstorm, Split second, Outrun.
Cultured Vultures: The Burnout series has plenty of great games to play, but which one is definitively the best? We're here to rank them all.
I think the crash mode should comeback. Tryng to make the most damage was very cool.
Burnout 2 should be above 3 imo. The aftertouch takedown mechanic slowed down the gameplay too much in 3.
I love Takedown, Revenge, and Paradise. Dominator was okay, but it clearly felt like a B-tier game.
After playing those awesome games, I went back to try out part 1 and it was rough. I didn't like the controls (whereas the others felt perfect to me), the elevator music was generic and not enjoyable to listen to.
Finally the game's difficulty was extremely high. I could beat all single player races in Takedown, Revenge, Paradise, Dominator, but could not get first place in the very first race for the first Burnout game. It demands perfection and one slight mistake is all it takes to lose. I have yet to play part 2, but I'm hoping it's more like part 3 than part 1.
Burnout Takedown is my favorite racing game of all time. My wife was addicted to crash mode.
No more Need For Speed, it's time to bring back Burnout.
Its long long overdue but the problem is its just not a big money spinner. Thats why EA ditched it. Alex Ward has gone his own way with Three Fields Entertainment & made Dangerous Driving but its very low budget.
Burnout with real life car mechanic costs sounds about right if you want EA to go for it.
Here's the thing, EA is sitting on so many great IPs i would like to return, but at the same thing i feel like modern EA would find a way to ruin it. Besides Respawn, EA hasn't dropped anything good for almost 2 generations IMO.
Absolutely loved these games back in the day. Paradise was good too but didn't quite have the feel of the old games
If anything you'll accesss it in the options just like the psn/ps3 games that have "in game soundtrack"
I know. They posted on the ps.blog about it already [after they put it on their website ages ago] O.o
@Riot
Yeah, it's not in-game xmb access. that's what i meant about that blog post they are rumorizing.
I don't think they'll change because if they do it'll have to go through Sony's Q&A again which means a delay for the update =)
The music and other stuff is just for the "year of paradise" updates, it has nothing to do with 2.4 really.
yeah, its game specific, nothing to do with 2.4, but please, lets have some more straws to cling onto
i think the best we can hope for is, press the ps button during game - play a song - press the button again - return to game - song goes off :D
Same of which i think will be with voice chat :|
and all its features infact, i cant see sony losing another 40-64mb of memory to run the os in the background
have a read of this
http://www.theinquirer.net/...
this was prior launch, when ingame xmb was accessible, but now u can see why it was removed
2 wait more than a year 2 get a feature console " X " had 4 years now