110°

The Harsh Reality Of Game Journalism and Reviews

Michael talks about some of the issues gaming journalism faces.

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apixelatedview.com
purebennyc3902d ago

Very good piece and highlights the real truth behind what it's like to be in the Games Journalism business. I think a lot of people think it's all glamour and review codes but there is more news to report on than there are codes for reviews. Spot on about how everything changes when you go from just playing to reviewing. You lose that control over what games you play and with deadlines involved often you have to put down a game you love, to give a game you might not normally enjoy your full attention to give it an unbiased review and in a timely manner that balances keeping publishers and your site happy. Even with the downsides it's still one of the best industries to be involved in. Well done for bring the realities to light.

Tom873902d ago

Gaming is the best industry, I love playing games and reviewing before deadline.

purebennyc3902d ago

Totally agree Tom, the positives far out weigh the downsides and I'd rather have those problems and get the codes than not receive anything at all or not be in the gaming business.

spoonard3902d ago

Why don't they buy a couple of copies of their own games so they can give honest reviews instead of seemingly depending upon freebies? Seems to me most game "journalists" are in it for the free shit and the paid-for trips to E3 and other gaming conventions more than they are honestly reviewing games and reporting on the industry.

M_Mosley_JR3902d ago

Actually a lot of us pay for our own trip to events, the company only allows us to get press passes. And we do buy our own games, we just rely on review keys so we can give out a review the day of so players that are still indecisive can read them and make a clear choice.

DoublePlusGoodGames3902d ago

No idea why you are being disagreed with here. I've been in the industry since 1999 and have only had a handful of shows fully paid for in that time frame.

Great article by the way.

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70°

How Bayonetta's Character Has Changed Since 2009

Bayonetta's character design and abilities have changed a lot since the series debuted in 2009, with new costumes and dark arts in every title.

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gamerant.com
100°

Why Bayonetta 3 Is a Step Down From Its Predecessor

Many fans have been expressing their disappointment with Bayonetta 3. Here's why the recently released game is a clear step down from Bayonetta 2.

MadLad928d ago (Edited 928d ago )

Yet the Switch is much more powerful than the Wii U - the platform the second game released on. So you're just being negative to be negative with that comment.

anast928d ago

The voice acting wasn't as good...

jBlakeeper928d ago

Bayonetta herself doesn’t even look as good design wise.

-Foxtrot927d ago

I thought they focused on big kaiju like fights which felt gimmicky and thy brought this new character in to try and get away from the leading star

*Spoilers*

I mean they pretty much killed 3 big characters. They killed Jeanne, Luka and Bayonetta herself and it's not the fact they died it's how they died, we've seen Jeanne and Bayonetta survive countless things yet they go out by the lamest ways possible.

70°

Bayonetta 2 Update 1.2.0 Patch Notes Released by Nintendo

Nintendo has updated Bayonetta 2 to version 1.2.0 and they have also shared the patch notes for this update on the Nintendo Switch.

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nintendopal.com