290°

Current AC: Unity Build Suffers from Slowdown

Early reports indicate that the current demo build of Assassin's Creed: Unity suffers from frame rate issues on Xbox One.

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gamesreviews.com
nX3895d ago

Shouldn't this be the final build by now? If this game is running at 900p AND plagued with slowdowns Ubisoft seriously dropped in reputation and quality.

3-4-53895d ago

Maybe they should scale the 30,000 people back to 20,000

Blackleg-sanji3895d ago

More like 10,000 all those npc crowds are pretty pointless

Ezz20133895d ago (Edited 3895d ago )

NOOOO, i will count them and will get mad angry over the missing 10.000 People. /s

nothing surprise me any more with Ubisoft

AliTheSnake13895d ago

It's not all about the overall resolution, Maybe they have high quality textures or high AA.

Azmatik3895d ago (Edited 3895d ago )

ouch this sounds like a issue 900p/30fps that's embarrassing plus I saw the trailers and gameplay theres no spectacular textures and I still see jaggies so theres no spectacular AA so whats the excuse? the draw distance? (which in a lot of current games I saw just as good draw distance) the NPC count? (possibly but if NPC are nerfing the overall image just for civilians to have somewhat of a loop brain then I don't want them) so what is it? the 4-player co-op? or the fact the companys making 2 games at once? or I hate to say it is it because of parity? you chose.

ScottyHoss3895d ago

Their quality has been getting worse and worse.. Hopefully far cry 4 won't be plagued with issues such as this

starchild3895d ago

@Azmatik

Wow, that is so untrue. The textures in AC Unity are fantastic, especially for an open world game. And I don't see any overly intrusive aliasing in the gameplay videos or trailers so they must be using some form of temporal anti-aliasing. It's never going to get rid of all shader aliasing or sub-pixel aliasing, similar to the way Infamous SS still had some of this kind of aliasing.

But where you really go off the deep end is when you act like Unity isn't doing anything special in terms of draw-distance and the numbers of NPCs. This is ridiculous because it is easy to see that AC Unity is pushing scale, draw distance, LOD quality and NPC counts to new heights. No other game compares to Unity in these areas. Nearly every preview I have read has gone out of its way to point out how incredible it is in these areas.

Here are a few comments from those that have played it at recent events:

"Scale of the city is unparalleled, though. Fucking immense."
-Blueninja

"The game really played well besides all that, i remember standing on top of the biggest building and just looking all around me. The whole city looked so big, i could hardly believe it."
-Pakoe

"The first thing I did was climb the building next to me. It wasn't so high but what I saw when I got to the top was insane. You could just see Paris spread out as far as the eye could see. The sense of scale was insane. It really felt like this huge city that was alive. The amount of people of the streets were also breathtaking."
-Jindrax
http://www.worldsfactory.ne...

Eonjay3895d ago

According to the article, the game is very visual appealing but is suffering from performance. This is the xbox one version by the way. So what I find curious is that they said they were targeting 1080/60. How?

+ Show (4) more repliesLast reply 3895d ago
NovusTerminus3895d ago

If you read, it is the current DEMO build that people are playing, previews and such. So those builds are normally not final.

That being said... AC games have often had issues, but never horrible, game breaking issues... Minus the first one, which had some of the most hilariously bothersome glitches ever.

Truth be told, I was not expecting a smooth framerate from this game.

CertifiedGamer3895d ago

You know it is a month before release right, so that means that they are going to have to spend a lot of time fixing these issues. It is likely just an X1 problem though. PS4 version will have better frame-rate.

Haru3895d ago

I was expecting 1080p 60/FPS tbh that's what they told me...

AliTheSnake13895d ago

1080p 60 fps is possible, but it will make the game looks like shit.

Yetter3895d ago

Unless the game releases today it isn't the final build. Day one patches are commonplace for games these days

nX3894d ago

Sure, judging by the delay they are working nonstop on it, AC:4 got a 1080p patch afterwards as well.
I just don't see the big improvements in their last few games while Shadow of Mordor does so many things better than AC. Watch Dogs was even a step back from AC:4.

Future_20153895d ago

They said 9 months ago both consoles were running the game at 9fps and it was a nightmare to get it up to 30fps at 900p

article: http://www.dualshockers.com...

ScottyHoss3895d ago

Then they need to do their jobs better... The amount of time this game has been in development it shouldn't have been at 9fps 6 months ago.

nX3894d ago

^Not only time, but man power as well. AC:Unity is being developed by 10 studios...
"Ubisoft Montreal leads the project, with the Toronto, Kiev, Singapore, Shanghai, Annecy, Montpellier, Bucharest, Quebec, and Chengdu studios contributing."
...what were these 500+ people doing during the last 3,5 years?

Neo_Zeed3894d ago

In other words... their engine is pure shit and they suck at coding and optimization. Everyone working on this title should be fired.

geddesmond3895d ago

Seriously Ubisoft are cramming too many AI into the game when they offer nothing real towards the actual gameplay or story. Thousands of AI on screen. Ubi I wouldn't notice the difference between 100 and 1000 nor would I give a crap. A well wasn't buying the game anyway.

d0x3603895d ago

So a 3 month old build of the game had issues...oh no! The dev did an interview just yesterday saying they only just got the frame rate locked at 30 2 weeks ago. Due diligence please.

starchild3895d ago

Well, the build they have shown at events obviously isn't final, so the framerate could still improve.

Either way, as I've said before, Ubisoft tends to be a little over ambitious at times and their games can be pretty demanding to run. Look at how most of the Assassin's Creed games ran on the PS3 and 360 last generation. None of them had a completely steady framerate and many of them were also plagued with screen tearing, especially on the PS3.

If the XB1 version has some framerate issues it won't be surprising given the incredible scale and dynamism of the the game. I still think the PS4 version may have a performance advantage.

This game looks absolutely incredible and the scale of the city and the number of NPCs is unrivaled.

Locknuts3895d ago

I blame the crappy hardware. They're unable to realise their vision because of it.

Neo_Zeed3894d ago

With only two sets of fixed hardware they can optimize the hell out of consoles despite their specs. That's what good developers do. Good developers optimize their games to push the hardware beyond it's limits.

Marked3895d ago

Saddest thing...this is nothing new with this series. On PC, no matter what the resolution, there is just parts of the game they never optimize. I would be running a solid 60fps, system utilization below 60% and the frames would drop to 42 fps.
Most of these companies are going to try and reuse their crap old gen engines...modified for current gen but, still have old gen limitations.

retro_3895d ago

Saw it on XB1 running at EGX and the frame rate was a bit rubbish in places as was the slightly ropey 'crowd' animation (a bit robot!) and hilarious NPC clipping solid objects bugs. Clearly the code wasn't the finished article or at least, I hope it wasn't.

Apart from all that, It could well be a brilliant game I just hope the PS4 version is able to stretch it's muscles and smooth things out a little.

Neo_Zeed3894d ago

Ubisoft is no longer known for quality. Ubisoft is only good at mass producing thrsame product yearly.

+ Show (9) more repliesLast reply 3894d ago
SaveFerris3895d ago

I wonder what this might mean for the PS4 version?

Findingcrybabies3895d ago

Look at other games from the developer. or even better look at the multilayer stability and technical issues from previous games...especially watch dogs and other AC games. Paints a picture that makes this unsurprising.

ScottyHoss3895d ago

You have a massive point sir, almost makes me ashamed to be Canadian...

Blackleg-sanji3895d ago

My god ubisoft what are you doing this gen

Marked3895d ago

Trying to use an old gen modified engine. Their BS is going to ruin an endless potential. They need to pull up their pants and do it right.

Hell their PC versions of AC would have slow downs and there was no evidence of limitations on my PC...plenty of overhead!

RG_Dubz3895d ago

Lower the resolution to 720p, because we all know that all X1 will be able to handle when it comes to actual current-gen games, it can barely handle 900p on these cross-gen BS games we've been getting..

Why do you think they didn't call it XBOX 720? Because they know all their actual current-gen games will be 720p/30fps, I don't think they liked the nickname XBOX 720p it actually comes off and makes the system look much worse the then nickname XBONE ever could.. Even with the performance boost from not using the kinetic, it's struggling @ 900p.

Lets face it we all know the PS4 can easily run this game at 1080p/30fps, but the PS4 version is being held back, same way EA did with EA Sports UFC, it's locked at 900p/30fps on both consoles even though the PS4 can easily run it at 1080p/60fps (unlocked)

turdburgler10803895d ago

Your probably one of those people who thinks xbox one still requires a internet connection to do mandatory check in for DRM and Don mattrick still is the head of xbox. Nobody's holding your ps4 back so stop with the conspiracy theories.

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80°

I Played Assassin’s Creed Unity Almost 10 Years Later. It’s (Kinda) Spectacular

Shaz from GL writes: "Assassin’s Creed Unity is looked at as one of the worst in Ubisoft’s iconic franchise. But playing it nearly 10 years later reveals it may just be the best"

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gameluster.com
Skuletor462d ago

Do the NPCs still randomly levitate every now and then? Even years later I noticed they hadn't patched that out

andy85462d ago (Edited 462d ago )

Honestly I loved the PS4 ACs. I'd love next gen ports of Black Flag, Unity and Syndicate

70°

Five small but brilliant maps in games

Small video game maps that are packed with things to do are better than huge but empty maps. Here are five small but brilliant maps in games.

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gamefreaks365.com
leahcim916d ago

I am playing the Batman Vita game, it is amazing really.

160°

Why Assassin’s Creed Unity remains one of the best games in the series

GF365: "Since the first Assassin’s Creed game, there have been entries up until now. There are more than a few titles that are far from an ideal stealth game. Let’s discuss why 2014’s Assassin’s Creed Unity is one of the best games in the series."

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gamefreaks365.com
isarai941d ago

Glitchy as hell and flat story, nah this aint it. AC2, brotherhood and 4 were amazing games in every respective

Furesis940d ago

Yeah i would say brotherhood and 4 were the best for me. I have not played the new ones and Unity was my last one. Seems like i made a good choice.

DarXyde940d ago

I gave up after Revelations. Just couldn't bring myself to care anymore and I got burned out of the gameplay.

Definitely agree on 2 and Brotherhood though. Great games.

YourMommySpoils940d ago

A Ubisoft AC game that's not glitchy? That will be the day.

Knightofelemia941d ago

After constant glitches Arno being boring nah I am good I skipped Unity. I will always like the Ezio trilogy, Black Flag, Rogue, Odyssey, Syndicate. I use to love the franchise but now it feels stale and boring. But my list of favorite entries into the franchise will vary from other players favorite entries.

RaidenBlack940d ago

Odyssey is a really well-made RPG game ... but it ain't a proper AC game, even though its part of the lore

ToddlerBrain940d ago

It’s funny because, at launch, it was universally panned for being unplayable. It’s a great game that holds up today. I’m glad they fixed it.

staticall940d ago

The only good things i remember from Unity are pretty graphics and really good descending mechanics (even though it sometimes didn't make much sense, when your character can drop down from like 10 meter height onto a flagpole perfectly).

Game is glitchy to this day, i was playing in it years after the release date (with all the DLCs) and it's still broken. You had to reload missions too often for my taste (characters do not spawn, you fall through the floor, getting stuck in falling/sitting/aiming animation, hidden blade stop working, assassination target running away at the start of the mission). Story was meh, searching for all the treasures wasn't enjoyable at all. Coop was pretty much useless, i've beaten every coop mission in solo. Helix rifts were awful as well.

Not saying i hate this game or anything, but it got too many problems.

Assassin's Creed (i know it's a controversial opinion) and Assassin's Creed 2 are still great to this day.

anast940d ago

Unity was okay. I prefer Syndicate and Origins.

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