As a Kickstarter game, Wasteland 2 was explicitly made for a reasonably small group of people. These individuals, including myself, will find a lot to love in the game. It delivers on what was promised: a top view post-apocalyptic RPG that harkens back to the days of Wasteland, Fallout and Fallout 2. With creator Brain Fargo, the humor and signature style that was one of the reasons for the success of the original games shines through, a style that has since evolved into the Bethesda era in different directions. Unfortunately, it won’t appeal to many beyond this group. The reason for this is that while you can grow to love the game, you’ll also have to be very forgiving of it. It has glitches, graphical issues, control issues and little problems with the inventory and character management screens; none of which are crippling, but many are illusion shattering or cause the player to scratch their heads wondering where their items went. Visual glitches are especially annoying because this isn’t a pretty game in the first place, so you already have to use your imagination. When you see the character animations for climbing down a ladder when your character is supposed to be ascending, you have to stop and figure out what just happened before continuing with whatever harrowing combat situation you’ve found yourself in.