GR - Some forces in the universe can’t help but clash, what with opposites attracting, causality, and any number of unentertaining laws of physics, space, and time, so it’s no surprise when Platinum Games thrusts heroine Bayonetta back into a war with the forces of light. Originally debuting on Xbox 360 and PlayStation 3, Bayonetta promised everything action gaming aficionados wanted in a spiritual successor to the likes of Devil May Cry and to its credit the game actually delivered. Despite the awkward stripper-pole dancing and a costume made out of her own hair, Bayonetta kicks a ton of ass in heels you couldn’t get Master Chief or male Commander Shepard to wear. I’d say she carries a lot more weight on her chest too.
What proved surprising was Nintendo’s close relationship with Platinum Games and the ensuing exclusivity of Bayonetta 2 on Wii U, with new copies of the game offering digital downloads of the original title ported to the console. I wouldn’t normally associate the company with a product like this, though having played the first game several years ago I think Bayonetta 2 does a better job of creating humor out of such conflicting material. Where the original game attempted to capture a sense of motherhood in a war between light and dark, Bayonetta 2 goes above and beyond the call of duty to tie loose ends, add to gameplay, and wink at fans.
Bayonetta's character design and abilities have changed a lot since the series debuted in 2009, with new costumes and dark arts in every title.
Many fans have been expressing their disappointment with Bayonetta 3. Here's why the recently released game is a clear step down from Bayonetta 2.