70°

Throwdown Ep. 06 – “Another Day, Another ResolutionGate”

Richard Bailey Jr at The Koalition writes: Welcome to another episode of our Throwdown podcast. This is a show where we discuss video games, pop culture and tech in an honest and uncompromising fashion. You won’t get any bullshit here.

This week we discuss The Crew being delayed by Ubisoft, Assassin’s Creed Unity ResolutionGate controversy, and news on Kingdom Hearts 3 development switching over to Unreal Engine 4. How do all of you feel about Assassin’s Creed Unity being 900p and 30fps on both the PS4 and Xbox One? Please feel free to let us know in the comments section below.

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thekoalition.com
rbailey3638d ago

Just as I said on the podcast, Ubisoft handled this the wrong way and are fully to blame for not getting the game to run at 1080p. Several developers have proven they can achieve 1080p (most recently Shadow of Mordor and Forza Horizon 2 are 1080p) and therefore this is somewhat ridiculous. Of course how the game itself is all that ultimately matters but why even bring up resolution thing up in the first place? lol

darthv723638d ago (Edited 3638d ago )

I honestly do not see why resolution is such a huge debate when it never was in all the generations prior. Not even during the shift from 2D sprite based systems to 3D polygonal based ones.

Yes when it came to revealing the specs they talked about the number of processors, sound, resolutions supported, sprites size / # on screen, colors...

But the games developed at the time were made the way the developers wanted to make them. I really do not recall anyone getting in an uproar over the saturn version of wipeout having a lower res than the PS1 version. back then it was about the speed/flow of the game and its handling.

I know its nothing new but at some point we forgot what these games were meant to do and focused on what they didnt do or what the opposition did/did not do.

Seems the worst trend is instead of leading a Q/A with devs on the style of game play or if it has a compelling story its always what resolution and fps does the game run at. Neither of which interest me. I never shunned a game based on its resolution/fps and I'm not about to start now.

Spotie3638d ago

You failed as soon as you said it was never a debate before.

It was certainly an issue last gen, and the differences were much smaller. Before that, in the PS2 era, there weren't nearly as many big name multiplats, so comparing resolution performance wasn't as big a deal. The proliferation of the internet is also a factor, meaning the debate reaches more people than ever before.

No way in hell can you have been a gamer last gen and make that claim.

darthv723638d ago (Edited 3638d ago )

Spotie, you failed to understand that the 7th generation is still ongoing despite the 8th having begun. that means that yes...'in all the generations prior' is a valid point.

For 6 generations of gaming, resolution was not an issue. Then comes the 7th because it marked the biggest change and that was shifting from the SD era to the HD era. With that came the obscene bickering that has continued the downward spiral we see today.

I will not fault you if you have not been there through it all, but please...have some respect.

ThatOneGuyThere3638d ago

"are fully to blame for not getting the game to run at 1080p"

why is it their fault for weaker hardware not to match their vision that was realized on other hardware? people should be glad they got the game to run at all on their handicapped system

3638d ago
Canipa3638d ago

My issue isn't as much the resolution, but the FPS. Resolution isn't as noticeable, since we'll all be sitting further away from our screens. But I'll be damned if we're not going to notice that the game still doesn't run at 60fps.

obmas3638d ago

900p at 30fps is kind of pathethic even for xb1

80°

I Played Assassin’s Creed Unity Almost 10 Years Later. It’s (Kinda) Spectacular

Shaz from GL writes: "Assassin’s Creed Unity is looked at as one of the worst in Ubisoft’s iconic franchise. But playing it nearly 10 years later reveals it may just be the best"

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gameluster.com
Skuletor195d ago

Do the NPCs still randomly levitate every now and then? Even years later I noticed they hadn't patched that out

andy85195d ago (Edited 195d ago )

Honestly I loved the PS4 ACs. I'd love next gen ports of Black Flag, Unity and Syndicate

70°

Five small but brilliant maps in games

Small video game maps that are packed with things to do are better than huge but empty maps. Here are five small but brilliant maps in games.

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gamefreaks365.com
leahcim649d ago

I am playing the Batman Vita game, it is amazing really.

160°

Why Assassin’s Creed Unity remains one of the best games in the series

GF365: "Since the first Assassin’s Creed game, there have been entries up until now. There are more than a few titles that are far from an ideal stealth game. Let’s discuss why 2014’s Assassin’s Creed Unity is one of the best games in the series."

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gamefreaks365.com
isarai674d ago

Glitchy as hell and flat story, nah this aint it. AC2, brotherhood and 4 were amazing games in every respective

Furesis673d ago

Yeah i would say brotherhood and 4 were the best for me. I have not played the new ones and Unity was my last one. Seems like i made a good choice.

DarXyde673d ago

I gave up after Revelations. Just couldn't bring myself to care anymore and I got burned out of the gameplay.

Definitely agree on 2 and Brotherhood though. Great games.

YourMommySpoils673d ago

A Ubisoft AC game that's not glitchy? That will be the day.

Knightofelemia674d ago

After constant glitches Arno being boring nah I am good I skipped Unity. I will always like the Ezio trilogy, Black Flag, Rogue, Odyssey, Syndicate. I use to love the franchise but now it feels stale and boring. But my list of favorite entries into the franchise will vary from other players favorite entries.

RaidenBlack673d ago

Odyssey is a really well-made RPG game ... but it ain't a proper AC game, even though its part of the lore

ToddlerBrain673d ago

It’s funny because, at launch, it was universally panned for being unplayable. It’s a great game that holds up today. I’m glad they fixed it.

staticall673d ago

The only good things i remember from Unity are pretty graphics and really good descending mechanics (even though it sometimes didn't make much sense, when your character can drop down from like 10 meter height onto a flagpole perfectly).

Game is glitchy to this day, i was playing in it years after the release date (with all the DLCs) and it's still broken. You had to reload missions too often for my taste (characters do not spawn, you fall through the floor, getting stuck in falling/sitting/aiming animation, hidden blade stop working, assassination target running away at the start of the mission). Story was meh, searching for all the treasures wasn't enjoyable at all. Coop was pretty much useless, i've beaten every coop mission in solo. Helix rifts were awful as well.

Not saying i hate this game or anything, but it got too many problems.

Assassin's Creed (i know it's a controversial opinion) and Assassin's Creed 2 are still great to this day.

anast673d ago

Unity was okay. I prefer Syndicate and Origins.

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