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120°

Mighty No. 9 – A lesson in how not to manage a community

The community surrounding Might No. 9, a game Kickstarted for promising to be a spiritual successor to Mega Man, has been in uproar recently – and not for the first time. And for some very similar reasons. Well, similar in the sense that the issues surrounding the first set of issues, and the issues now, all seem to stem from one person: the Mighty No. 9 community manager known as Dina. But, do not mistake that Comcept, the developers of the game, are equally at fault here for allowing what will be discussed here to continue to happen.

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Abriael3511d ago WhoDisagree(0)Agree(0)
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Community3510d ago
-Foxtrot3511d ago

I hate Dina, the way she's been blocking people who support GamerGate for example is ridiculous

Very unprofessional and her status are really immature aswell

If I was Inafune I would sack her, it's making the team as a whole look bad.

DiscoKid3511d ago

Agreed. Nepotism is strong, if it wasn't obvious these past few months. As long as her views doesn't tarnish the game, it should be fine.

randomass1713510d ago

It won't. Keiji Inafune is the director of the whole thing and what he says goes.

DiscoKid3510d ago

@randomass

She's apart of the enemy robot design team.

3-4-53510d ago

What is with these people with NO INTEGRITY, & NO ETHICS, infiltrating the gaming industry ?

3-4-53510d ago

Glad I didn't back this yet....I'll wait to see what happens.

Money = Power

eferreira3510d ago

I paid 250 dollars to back this project and didn't even get a beta invite. Also try to contact them about it and no response.

Nodoze3510d ago

Wow!, Why? You invested WAY too much.

eferreira3510d ago

I wanted all the goodies that tier came with

PrivateRyan3510d ago

She's very emotional for a community manager.

And any community manager who has less than 500 followers clearly isn't doing the social media thing particularly well, given it should be their full-time job.

lonelyplayer3510d ago

I backed the GAME not the community manager and other stuff they are spending the money on.
I'm very frustrated with the way this project is being managed.

TheJacksonRGN3510d ago

Wow this ridiculous, everyone needs to spread this. If those at CM are not aware of this maybe one of them will come across it online.

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110°

Mighty No. 9 vs Mega Man 11: Who Wore It Better? A Retrospective Look

Mighty No. 9 and Mega Man 11 are two games that tried to fill a very big gaming hole, and the story behind it all is even more interesting. So which game wore the Mega Man dress better? Jason Capp is here with some retrospective thoughts upon his 2022 playthroughs.

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Community647d ago
CrimsonWing69647d ago

Lol, I literally said that out loud when clicking on this article.

VersusDMC647d ago

Only tried the demos for both and mighty 9 looked atrocious. Megaman 11 was fun and polished. Never played both full versions but will see it they are on PS Extra when i get home.

Mostly get my megaman fix playing the azure gunvolt games and spin offs. And Maverick Hunter X on my Vita.

VersusDMC646d ago

Just tried Mighty No 9 again on PSExtra...graphics are atrocious and taking down enemies by dashing into them feels so hollow.

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90°

Kickstarter's Gaming Successes Prove Big Gaming Doesn't Know What Fans Want

Kickstarter has allowed game developers all over the world to bring their respective visions to life, while AAA Studios remains out of touch.

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Community1529d ago
TheEnigma3131529d ago

This is very true. Companies like EA, UBI, MS seem to be disconnected from what fans want.

1529d ago
AK911528d ago

Um I’m not too sure about that check how well those games sold besides the money they got from Kickstarter they didn’t sell nearly as much as most games from publishers (AAA or not).

The unfortunate reality is these days games like Shenmue 3 and Bloodstained are incredibly niche and the only way it could survive is by use of a fan funded website like Kickstarter.

100°

Top 5 Heart-wrenching Gaming Disappointments

There are games people hoped would be good. Maybe there was a great developer making it or fun premise. Unfortunately, those things couldn't save these titles.

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LordoftheCritics1536d ago (Edited 1536d ago )

No Man's Sky had the most disappointing launch after the massive hype.

It also had the best turn around of any game.

Today it is basically a mammoth sandbox/city builder/space sim/casual podcast in the background meditative play. Love it right now.

smolinsk1535d ago (Edited 1535d ago )

But you jumped on the hype train without seeing what the game really came with.

Sean Murry absolutely caught up in the hype and talk about future stuff that wasen't there from the start.

But what i was promised before the game came out was an unlimited univers and everybody else was looking forward to just that and nothing else. So he gave us just that..that people could not see the true picture about an Early access kind of game was delusional, it was so clear it was not ready...

akaFullMetal1536d ago

CD3, and ff15, maybe shemue 3, I feel are more recent disappoinments than Duke nukem and perfect dark.

AK911535d ago

Anthem was predicted to be a failure from its beginning especially since the last game Bioware put out was the abomination called Andromeda.