Crystal Rift Dev Talks Square-Based Movement in VR, Level Editing and Horror

Crystal Rift Dev Talks Square-Based Movement in VR, Level Editing and Horror

Electro_UK|12 years ago|Crystal Rift

VRFocus – With the push to create the most immersive virtual reality (VR) experiences now at an all-time high, you might not think that a videogame that restricts players to move one step at a time in one of four directions would prove to be one of the more comfortable and engulfing titles for the Oculus Rift head-mounted display (HMD). But that's actually what Jon Hibbins' Crystal Rift is. Despite the stilted movement, Hibbins has created a virtual world that feels surprisingly at home in VR. VRFocus spoke to Hibbins at the recent Bossa VR Meetup to find out more about the title.