Polygon :
"When I played Lords of the Fallen earlier this year in a demo at E3, I was left skeptical. It pulls from the From Software-developed Souls games that I love so much, but from my brief time with the game and a short interview with its creative director I wasn't convinced that it could capture the unexpected magic of that series.
Two weeks ago, I got to sit down for a full hour with a near-complete build of Lords of the Fallen while talking with executive producer Tomasz Gop. After an extended session and discovering a lot more about the game, I've completely turned around on my initial lukewarm feelings.
"The E3 demo is something we could have done better," Gop admitted immediately. By his estimation — and speaking from my own experience as well — difficult action-RPGs like Lords of the Fallen are tough to show in demo form, because they toss players into the middle of a game, often into areas where it's expected that they're fairly familiar with the game's mechanics and strategies already."
Are you ready to become the Master of Fate? That's what you'll be doing with the latest free update for Lords of the Fallen.
The Lords of the Fallen update v.1.1.560 brings a number of stability and performance optimizations for the game, and a much-awaited fix.
The latest Lords of the Fallen update has helped boost performance but at the cost of removing certain graphical items in the game. Check out the side-by-side comparison as proof.
I really like what I've seen so far of this one. Feels nice and weighty and will be my snack before I feast on Bloodborne!
I hope it's in delicious, blood-spattered 1080p.
EDIT:@Majin, blimey, thanks for the link :^/
"The goal is to make it challenging but accessible, approachable."
I want a game that's challenging and NOT accessible or approachable. I want that feeling to come only through hard work and dedicated play time on the game.
Oh, a Polygon article..... No click.
Anyway, if there's one trend I can support it's taking inspiration from the Dark Souls/Demon Souls games. Hopefully this will continue into other genres and we can see a trend in making games difficult but fair.
I'm not interested , and yet I dont even understand the need to mention the souls in every thread about Lords of Fallen .
The souls series are awesome , and some ideas probably seeped into most new action games , alongside stuff from Amalur , but it didnt invent the genre and doesnt need to be used for every wrpg or w themed jrpg out there .
We had that crap comparison with Dragon's Dogma too , and before that everyone was calling Demon's Souls a Skyrim rip off .
Polygon? GTFO. I don't trust what they say and now have to consider this game is horrible.