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260°

Xbox One Exclusive Scalebound’s Dragons Explained; Platinum Discusses Relationship with Microsoft

One of the most mysterious games currently in development is Platinum Games’ Xbox One Exclusive Scalebound, which i still being kept closely under wraps even during Tokyo Game Show.

Director Hideki Kamiya and Producer Atsushi Inaba talked a bit about the basic concepts behind the game and about the relationship with Microsoft.

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Community3520d ago
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Abriael3520d ago
rarity3520d ago (Edited 3520d ago )

when was this announced? i've never heard of it is it a lifetime exclusive to the xbox one? whatever it is it seems cool. it's suprising that a japanese game like this would be exclusive to xbox one.

christocolus3520d ago

Its an exclusive xbox title. You should go on youtube to watch the reveal trailer.definitly one to keep an eye on.

rarity3520d ago (Edited 3520d ago )

thank you both watching the trailer now. I watched through most of it I'm definitely getting an Xbox one now.

EZMickey3520d ago

is this guy really getting disagrees because he missed a piece of news? Come now.

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christocolus3520d ago

I really can't wait to see this game in action. I'm a big fan of dragons and the part about the character and the dragon building a relationship as you progress has got me even more excited. Great job Kamiya. Glad to know you are enjoying working with MS on the project.I also hope this game turns out great.

Clogmaster3520d ago

Platinum means the action is going to have amazing technical mechanics and a good chance of 60fps.

GodGinrai3520d ago

Cant wait to see this in action. Platinum games are dons at what they do!

MSBAUSTX3520d ago

This could be what lair wasnt on PS3 but for XB1. Definitely looks like it is worth keeping an eye on. Plus it is platinum games. Nothing else need be said.

jetlian3520d ago (Edited 3520d ago )

Seems like this is MS TLG!!! Platinum has a good track record when it comes to combat, this should be badass. Wish someone would sneak footage out

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110°

Hideki Kamiya On Why He Left PlatinumGames, His YouTube Channel, and His Next Game

In a wide-ranging interview with IGN, game developer legend Hideki Kamiya reveals why he left Bayonetta maker PlatinumGames and what's next.

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Community144d ago
darthv72145d ago

Long shot here but with him out of the picture... MS could get PG to finish Scalebound. As it is, the project was shelved and Ms still had all the work they had done up to that point. HK's mismanagement of multiple projects is what caused MS to pull the plug, but I feel they still wanted to get it done at some point.

gold_drake143d ago

if MS hasnt picked it up yet,it will never return. it was cancelled in 2017. 6 years ago.

MS owns the IP, not PlatinumGames.

Cacabunga143d ago

I have been waiting for a new Vanquish for a long time!! I barely imagine how the result could be on PS5

isarai144d ago

Sounds like Tencent influence was something he wasn't down with.

Levii_92144d ago

Sorry,you have been blocked by Hideki Kamiya. ❌

Zenzuu144d ago

“My work with Platinum Games was based on a relationship of trust with the company. I decided to leave because I felt that the direction the company was heading in was different from my beliefs as a developer. Without that element of trust, I couldn’t continue working there, and so I left, so that I could continue working in what I consider to be the right way.

“I don't think of games as products, but rather as works of art. I want to put my artistry into games and deliver games that could only be made by Hideki Kamiya, so that players can enjoy Hideki Kamiya games exactly as they are. I decided to leave the company and forge my own path, to continue making games that reflect the developers who made them.”

120°

Hideki Kamiya Would Like to Make New Viewtiful Joe and Okami Games, Comments on Bayonetta's Future

Legendary developer Hideki Kamiya said that he'd like to make new Viewtiful Joe and Okami games with Capcom, he commented on the future of Bayonetta and on the possibility of collaborating with other creators like Tomonobu Itagaki.

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Community165d ago
XiNatsuDragnel166d ago

I hope he makes new ip in the future

lucian229165d ago

please no more viewtiful joe; game was cool the first time but i really dislike the whole look and attitude of it.

either make a new okami or a new ip

PRIMORDUS165d ago

I want a new Viewtiful Joe as well, and also Viewtiful Joe 1 and 2 remade from the ground up for Switch. 😎

lucian229165d ago

pretty sure the visuals would have to be turned down; switch isnt strong enough to handle ps2 games

shadowknight203165d ago (Edited 165d ago )

Comedy at its finest. Upvote from me. Bought a switch twice, it's fun, but man, I always forget how Nintendo does things differently, I don't necessarily hate on it, but u gotta really stick with first party titles to enjoy there systems. And that wasn't always the case for them. Once upon a time.

FinalFantasyFanatic165d ago

@Shadowknight203,

The Switch's first party titles amaze me, you can get games that look and run that well on such old tech, but it's hopeless for AAA third parties, It makes games like BoTW/ToTK look like miracles.

shadowknight203165d ago

@fanatic
It goes to show, maybe I don't know anything, but I feel Nintendo might have there own engine for there studios? Something that works hand in hand with there hardware. I don't know I don't read up on the tech side of Nintendo developers

FinalFantasyFanatic164d ago

@ShadowKnight203,

I know the physics engine they built for Zelda is pretty nuts to the point that most developers don't understand how it was possible to run something so complex on the Switch. But I also feel like Nintendo optimises their games like crazy, if you look at any game development documentaries on Youtube, you'll see that they optimise heavily for the hardware they have available.

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fsfsxii165d ago

i hope he quits the bs of cramming minigames in his games that deter replay value and distract from the main course

shadowknight203165d ago

But everyone loves playing sub games inside of games, hell maybe he can incorporate mini games inside of mini games, he could create the next big gimmick like quick time events were

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210°

Hideki Kamiya will be leaving PlatinumGames on October 12, 2023

Hideki Kamiya will be leaving PlatinumGames on October 12, 2023.

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Community225d ago
-Mika-226d ago

Phil better have that check ready. Hideki expertise and knowledge would be a great asset to the Xbox team and can possibly bring growth in the Asia region.

VersusDMC225d ago

Phil already canceled a Kamiya game(Scalebound) so we know he doesn't have the check ready. And that check couldn't keep Shinji Mikami there either...but maybe?

CrimsonWing69225d ago

I’m still bitter about that cancellation. Even if it was in dev hell he could’ve given it to an internal studio.

Obscure_Observer225d ago

@CrimsonWing69

"I’m still bitter about that cancellation. Even if it was in dev hell he could’ve given it to an internal studio."

Are you crazy???

That would be extremely disrespectful!

Michiel1989225d ago

@obscure as if one of ms's own studios would know how to get the game out the door in a great way. Remember what happened when they did that with Duke Nukem Forever?

20nmrtnz225d ago

Tencent and Netease around the corner: Bonjour!

AdonisIsBeast225d ago (Edited 225d ago )

Was the 69 billion dollar acquisition plus 8 billion for Zenimax not enough lol?

-Foxtrot225d ago

How sudden, I wonder what changed.

Maybe after the certain story choices and direction for Bayonetta 3 they can hopefully make it more like the first two games.

justsomeoffdude225d ago

i've always felt platinum games lack of growth/failures can be traced back to kamiya. He seems like a very troublesome person to work with

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