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Oxygen Games Interview - Pirates: The Key of Dreams - WiiWare World

With the anticipation level building for the upcoming WiiWare title Pirates: The Key of Dreams, we decided to check in with Phil Merricks, Project Manager at Oxygen Games to find out a little more information about the game. Phil was kind enough to answer a few of our questions and you can find out what he had to tell WiiWare World in this exclusive interview.

WiiWare World: How long has Pirates: The Key of Dreams been in development for the WiiWare service?

Phil Merricks: About 6 months.

WW: What was the thinking behind making Pirates: The Key of Dreams a prequel to the forthcoming Nintendo DS Pirates title?

PM: We're experienced Wii developers, so familiarity with the way the console works allowed us to have real fun developing the prequel for WiiWare. We decided on a prequel because 'Duels on the High Seas' for DS tells the story of 'seven keys of the seven seas' and we wanted to tell a new story of one of the first keys from that game, 'The Key of Dreams'.....

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wiiware-world.com
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3.0

DarkZero: Pirates - Key of Dreams Review

Back in the days before the internet, pirating meant so much more than just downloading a few songs. It was a proud tradition of crime, villainy and poor hygiene. Pirates: Key of Dreams attempts to splash a bit of cartoon colour on that way of life and present it anew.

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darkzero.co.uk
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5.0

N-Europe Review: Pirates: Key of Dreams

N-Europe reports:

''Early adaptors to Nintendo's WiiWare service will be under no illusion as to what the service is capable of offering with such a small game size. Gamers who have been waiting for a slice of sea-faring naval warfare to appear on the WiiWare service can now finally breathe a sigh of relief as their prayers have been answered. Right? Or is the game destined to walk the plank?

Pirates: The Key of Dreams is the first WiiWare title from Oxygen Studios, and has you take control of a British American vessel under the guise of a pirate ship in the hope of recovering the fabled Key of Dreams from its last known possessors: the Spanish. The reason for the disguise is given at the beginning of the initial level with story laid out through the medium of static artwork and wording along the bottom of the screen. Or if you want, you can skip the whole story playing and just get on with the gaming. In order not to start a full on war between the British and the Spanish, your ship is disguised as a pirate ship so that it may go undetected. To make it more convincing, the game has the other British ships attack you as well as the Spanish ships that later appear in the game.''

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n-europe.com
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Interview with Wiltshire Developer of Pirates

Zentendo recently had the chance to sit down and preview Pirates: Duel on the High Seas which is the latest franchise to come out from Oyxgen Studios, with two games already in the franchise: Duel on the High Seas for the DS and Pirates: The Key of Dreams for the WiiWare and with this in mind they were fortunate enough to be offered an interview with David Wilshire, who is in the Development team for both titles.

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zentendo.com