A few weeks ago, Hideo Kojima had revealed the entire map size of Metal Gear Solid V: The Phantom Pain. One look at the map and it's not hard to make out the portion below is land and the white portion above it is the sky. However that does not seem to be the case. A Reddit user has uncovered that the white portion is actually made up of roads, terrains and buildings.
The Metal Gear series, led by Kojima, pioneered the stealth genre, creating a masterclass in storytelling and gameplay.
No. But MGS5: Ground Zeroes might actually be one of the greatest Game Demo ever, if not the best.
Meh
Great stealth gameplay but the game was just average.
Bland open world that felt lifeless, the story felt shoehorned in, unfinished story etc. The whole thing was just average to me compared to the other main titled games.
I would have rather preferred it if they kept Ground Zeroes for the main game as the opening and the rest of the game turns into a Metal Gear 1 & 2 remake to bring things full circle.
Like hell it is. That was the first time I became aware of being sold an unfinished game and was blown away about blind fanboys saying it was some perfect game.
Yea, the first few chapters were great until they do that thing halfway and make you replay all the missions again. Then little things like capturing animals but only seeing a JPEG unlike 3 where everything was modeled out. Areas were massive, desolate, and boring to look at.
Game was a massive let down for me and the potential was so high for it. Honestly, this was one of the most disappointing games I ever played. What’s worse is it starts off brilliant. You literally play through until you get to the point where you could tell they just stopped developing and then quickly used glue and construction paper to “finish” it and then sold it. Quite frankly, that’s insulting to consumers and fans.
Yes and no. In many ways in was a great game; there's a very strong argument that it has the best gameplay of any MGS game, and that it is one of the more interesting open world "playgrounds" we have gotten, in terms of how the world operates. But as an MGS narrative, it is pretty far down the list, for many reasons.
Whether it's showcasing damage realistically or simulating fractures and conditions, these games are worth checking out.
The Metal Gear series has sold 60.2 million copies, as of September 2023.
...and yet, they couldn't give more respect and effort into the collection.
What a terrible company.
Pretty interesting theory, I like it. Now if only we could get confirmation on whether or not Afghanistan is supposed to be the entire game or not?
Cuz I swear I remember Kojima said that there wasn't just one massive map, but there would be a few. But all the recent footage and information kinda makes it seem like Afghanistan is the entire game, idk.
Interesting stuff, also I don't think Kojima needs to reveal every zone from the game. He has shown us already 5 trailers and few gameplay demos, which is more than enough. Anyway we got Mother Base, Afghanistan, maybe Africa and some other place, also maybe we can walk around in that base at the end of E32014 trailer where he go with Skull Face.
That scene where Skull Face lands with his men from the helicopter, E3 2013 trailer scene. I thought it could also be them landing in your Mother Base, but it seems the mark on the ground is partly covered in sand so maybe it is in that area.
After only just purchasing Ground Zeroes (for £10.00 bargain awesome prologue) I gotta say well done to Kojima got a lot more than expected and The Phantom Pain just got pre ordered as for the map I can't see it just being Afghanistan there's just been to many clues to other areas.
What about other locations though? Isn't Africa a big part of this game too? What about the map for Africa & the map for the hospital shown in the trailers? Do you think we will be able to explore Africa's map just like Afghanistan or will it be a linear map instead? We saw a jungle setting during the demonstration of project ogre before MGSV was announced.. I wonder if we will see that same place again in MGSV:TPP? So many questions left unanswered.
I'm gonna be honest here, the free roam aspect has got me a bit worried with its massive maps. Whats to say these maps wont be next to empty like RDR was(where they made up for it with random events)?
I just dont want to explore empty spaces just for the sake of open world demand. MGS is suppose to be about story first IMO.