GamersInfo.net: I have to say I'm impressed. You are Alexander Nesterov, a meteorologist who finds himself trapped on a frozen Russian Icebreaker ship. The captain and crew have all frozen to death, and from the looks of things, you aren't going to be far behind them. The game mechanics of Cryostasis revolve around heat. Your 'life bar' is actually a measure of your body temperature. With a glance you can gauge how cold your immediate environment is, and compare that to your core body temperature. All enemies that I saw during my time with the game are frozen, reanimated, crewmen. When they hit you, your core body temperature drops. When you step outside or into a cold area, your core body temperature drops. When you have to reach out and interact with something frozen, (a door handle, a switch, etc) your core body temperature drops. Do you see the trend?
RPS:
"Cryostasis belongs to the same class as the S.T.A.L.K.E.R and Metro series, namely weird-as-heck Eastern bloc shooters. As an FPS it isn’t as good as anything either of those series’ offer, but the story it tells between the gun bits is satisfyingly mysterious and surprisingly touching."
Den of Geek continues their 31 days of horror games series with a really chilling game, Cryostasis: Sleep of Reason!
Videogamegeezer highlights three PC-only first-person games that need to be re-released onto the Xbox One and PS4, also suggesting improvements.
Among the Sleep was pretty good. Not all I was hoping it would be, but still a very strong title. Never played, naissanceE and Cryostasis, while interesting, was very, very poorly executed.
There are a number of titles that I feel are more deserving of a new audience.
Soldier of Fortune, made by Raven again like SOF2.. That multiplayer was so good back in 2002.