A look back at a bygone age when men where men and games were art. Possibly.
Dark Chronicle was nuts. Absolute bonkers, PLAY will concede that. That's nothing strange in itself, being a Japanese RPG, but what astounded them was the enormous depth and continued widening of the mechanics. At almost every stage in the game you're learning something new, some new facet of gameplay to keep you on your toes. This breadth of gameplay is unsurpassed, even in RPG terms, and while it could be considered linear by many standards, playing through (bearing in mind that this is a 100-plus-hours game, at heart) is an unfettered joy.
In Dark Cloud 2, it seems very easy to die to enemies. Enemies are just too hard to kill, and do way too much damage. There is one thing that can help you survive longer: Potato Pies, Witch Parfait, and Eden Fruits.
These items are scattered around Palm Brinks as well as the future world at different points of the game. As you adventure forward and change the future, new small chests, called “Miracle Chests”, will spawn in the future world.
Daav Valentaten from NoobFeed lists down the top 5 impressive game sequels that aren't commonly thought of.
Drakengard 3 was a game that desperately needed to be on PS4 it had one of the worst frame rates I'd ever seen on PS3 (and that's saying something). If the Nier Replicant remaster is financially successful I hope we see a remaster/remake for Drakengard 1 and 3.
"With the impeding release of Final Fantasy XV I think it worth looking at what exactly JRPGs can offer now. I mean, they have long since passed their PlayStation 2 heyday, but does that mean they have nothing left to offer? Recent releases – even Final Fantasy games – have felt lacking that extra jazz of previous generations. Is it that the stories aren’t as engaging? Has the combat been forced to evolve to a point where it’s no longer as enjoyable?"
They are still coming, and a lot of them are even really, really good, it's just that companies besides Square Enix don't have the resources to make a big enough game to compete with the likes of Bethesda, Bioware or Even CDPR (I know they are not that big of a company, but they are getting there, specially when all their resources go in making one game at a time).
Persona 5 and FFXV will lead to a comeback of the BIG JRPGS, but even on the Western Rpgs, it's not like there are a lot of BIG games, Technomancer came and went (and it was a lot better that some gave it credit to be), they have those big 3 making games and that's it.
The only thing that happened with JRPG's is they started migrating from console to handhelds. For the past several years, if you've wanted quality JRPG's they were pretty much only available on vita and 3ds which is fine by me. I love those rpg's on the go, but that doesn't mean there shouldn't be more big budget JRPG's on consoles too.
*"pizzazz," not "jazz"
They went to handhelds. There's been lots of good ones on DS, 3DS, PSP, Vita and smartphones/tablets.
there are actually a lot of great jrpg's, they just don't have the marketing that the ff series gets. i actually prefer most of the smaller dev's games because they stick to the simple combat system that i grew up playing. i'm not a big fan of the active battle system, tbh. i liked the old, simple, turn-based combat that the older jrpg's had. one of the reasons why i started to lose interest after ffx.