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30°

AA Meeting Episode 69: Gamescom 2014 Edition

The AA Meeting is your weekly destination for all the biggest gaming news of the week.

This week PlayStation editor, Jamie Briggs, talks about every huge news story out of Gamescom 2014, from the dozens of announcements, release dates and more.

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460°

Mortal Kombat hits 80 million sales, here's how it stacks up against competition

NetherRealm confirms its Mortal Kombat franchise has sold over 80 million copies in the last 30 years, and here's how it competes against other fighters.

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Community763d ago
Kakashi Hatake763d ago

Don't care what anyone says, Smash isn't a traditional fighting game. May as well call Powerstone and Playstation All Stars fighting games. They're more of an arena fighter /party game.

NotoriousWhiz763d ago

You don't have to care what anyone says. It's not a traditional fighting game. But it is a fighting game.

gerbintosh763d ago

Not according to the creator, Sakurai. Link below

https://www.eventhubs.com/n...

762d ago
CrimsonWing69763d ago (Edited 763d ago )

I mean what makes them an arena fighter than say something like Tekken? Because there’s platforms?

NatsuXTheMaxspeed21763d ago

because theres a bunch of pokeballs and other random stupid stuff on stage that you can use at your advantage and flying ultra super power ball that you got to chase on the stage to get your ougi LMAO.

CrimsonWing69763d ago

@NatsuXTheMaxspeed21

I mean what it sounds like is they took a fighting game and “added” unique mechanics to it to me.

When I think arena game I think of things like Spawn: In the Demon’s Hand or Virtual-On.

Smash to me is a fighting game, they have fighting game tournaments for it. It just doesn’t jive with me to call it “not a fighting game” because you have poke-balls and platforms or because it has 4 players at once duking it out.

Power Stone I’d consider a fighting game as well. Hell, if you google what it is everyone calls these games “fighting games”. So yea, they’re fighting games…

Immagaiden763d ago

What’s next, you gonna say Mario Kart isn’t a racing game?

NatsuXTheMaxspeed21763d ago

oh its a racer but its not a realistic one like GT or Forza. only kids check for mario kart and smash .

Immagaiden763d ago

I didn’t say it was realistic. I said racing game. Does Burnout not being realistic make it not a racing game?

What does a demographic have to do with a genre? Do kids playing CoD make it any less an FPS? You see how ridiculous bringing up that subject is?

repsahj762d ago

"Only kids and kids at heart check for mario kart and smash".

-fixed!

FallenAngel1984763d ago (Edited 763d ago )

Nobody said it was a traditional fighter. Everyone acknowledges it as a platform fighter

PSASBR & Power Stone are fighting games, the former being a platform fighter and the latter an arena fighter

gleepot763d ago

You're correct, it isn't traditional. It's a fighting game though.

repsahj762d ago

Because if cute and lovable characters are fighting it's not a fighting game? XD As long there's a versus fighting, it is a fighting game.

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MrNinosan763d ago

Including Smash Bros in a list of fighting games, is like including GTA in Racing games.

NotoriousWhiz763d ago

I hate to break it to you but smash bros has fighting game tournaments so it qualifies.

MrNinosan763d ago

"and here's how it competes against other fighters"

No, Mortal Kombat doesn't compete with games like Smash Bros? It's a different genre for a different audience.

NatsuXTheMaxspeed21763d ago

Anybody can host a tournament in their garage it doesnt mean it qualifies.

NotoriousWhiz763d ago

I'm going to assume you're not part of the FGC. However, I am, and I can tell you that there is a ton of overlap between people who play smash competitively and those who play other fighting games competitively.

Now for casuals, there is a lot less overlap between the two for sure.

PapaBop763d ago

While technically true, Leffen comes to mind, FGC and Smash community have always had a rocky relationship.

Thundercat77763d ago

And yet, If Smash Bros was over 80 million, you wouldn't be complaining. On the contrary, you would be bragging about it.

Immagaiden763d ago

Bad comparison. You do a LOT of things in GTA outside of a car while fighting is what you’re mainly doing in SSB

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Ezio2048763d ago

Given the volume of games released, I would say Tekken has sold the best.

lodossrage763d ago (Edited 763d ago )

Yeah, that's a good point. Most of these games have parts to the franchise outside of traditional fighting games.

Like for example, with Mortal Kombat, do Special Forces, Mythologies: Sub: zero, and the Kollection count?

With Tekken does death by degrees or the tag tournament games count?

With Street Fighter, are we counting all the iterations of 2, 3, and 4? how about the ex series or alpha series?

There are a lot of variables at play here

Ezio2048763d ago

Even after including Tekken Tag, they have less titles compared to all MK and SF games.

CS7762d ago

Yeah, i realized that too. Very interesting.

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70°

It’ll Be Fine, Right? Five Games With Unfortunate Release Strategies

Mark from WellPlayed writes about five game launches that were impacted by unfortunate scheduling.

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jznrpg777d ago (Edited 777d ago )

Zero Dawn sold really well so I’m not sure this belongs. The second game released next to a big game again and it hurt it some I forget what it was though, oh yeah Elden Ring .
But a good game is a good game to me I don’t care when they release personally but they do have to think about it when you want to get more people to buy it.

250°

The Tomb Raider Survivor Trilogy's Take on Lara Croft Deserved More Recognition

The Survivor Trilogy was a drastic reimagining of Lara Croft and Tomb Raider, and it provokes changes for the character that are truly fantastic.

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Community888d ago
isarai890d ago (Edited 890d ago )

Deserves less IMO, i think the 1st in the new trilogy was a perfect 1st step for the new direction. The next 2 games were half steps at best. Not only that, every character in the series including Lara is just annoying and doesn't make sense in terms of motive, like yes they have a motive, but none of it seems proportional to the lengths they are willing to go through for it. The most annoying thing is every one of the games say "become the Tomb Raider" yet 3 games later and we're still not there? No thanks. Then there's the mess of the 3rd game, massive skill tree that serves almost no purpose as there's literally only like 3-4 short encounters in the whole game, and they took till the 3rd game to finally manage some decent puzzles even remotely close to previous games in the series. Nah, the trilogy infuriated me to no end as a long time fan of the series, i hope we get better going forward cause that crap sucked.

Army_of_Darkness888d ago

The first in the trilogy was my favorite. I thought they were going into the right direction with that one until the second one came out and seemed like a graphical downgrade but the gameplay was okay. As for the Third, Graphics were really nice but it was kinda boring me to death with its non-stop platforming and exploring with not enough action! Well, for me anyway...

DeathTouch888d ago

Graphics on the 3rd one were abysmal. It’s more colorful and has more variety, but everything else was a noticeable downgrade.

The more open world with NPC quests was also handled very poorly, to the point I missed Angel of Darkness.

thesoftware730888d ago

I know it is your opinion, but she did progress as a character in each game, she even got more muscular and seasoned.

That is the thing, people first complained that there was not enough platforming and actual tomb raiding in the first and second games. Shadow remedied that and kept the combat elements.

3-4 encounters? huh? did we play the same game? there was plenty of combat and, the skill tree did matter, like being able to hang enemies from trees, set explosives traps on bodies, being able to counter, and that are just a few of the combat skills. The skill tree also had things like being able to hold your breath underwater longer, crafting upgrades, zipline upgrade, and climbing upgrades that all changed how you can approach situations.

Not knocking your opinion, but we definitely had different experiences. I had 98% completion on the shadow.

SoulWarrior888d ago (Edited 888d ago )

Sorry but i'm with him about the low number of encounters, the game throws loads of weapons and skills you're way with a comparatively low amount of places to actually use them, so they felt under utilised.

-Foxtrot890d ago

Yeah...no

It was awful, for THREE GAMES it was "become the Tomb Raider" where she went back to square one after each game. Not to mention after a huge reaction of killing someone for the first time she then becomes Rambo straight after and goes on a slaughter spree without a single other reaction. Her development was all over the place.

She was whiney, weak and in later game a little arrogant and selfish

Oh and the voice actress compared to the previous ones was not as good

Lara Croft deserved better and while they are decent games as they are, we deserved actual Tomb Raider games, we could have had better survival games if they just stuck with the original Lara Crofts origin about her plane going down. Surviving 2 weeks in the Himalayas...I'd have liked to seen that, who knows what mystical threat she could have faced in the mountains or underground some secret concealed cave.

Tacoboto888d ago

I thought Shadow of the Tomb Raider had better gameplay than Rise, but it annoyed me the most of the trilogy when I stopped to think about the story.

It's like they deliberately decided to make her unlikeable and did nothing to make the character you're playing as likeable or have even one sign of humility.

SoulWarrior890d ago

2013 I thought was a fine entry, but Rise and especially Shadow were painfully mediocre follow ups imo, I really didn't like how selfish and angry her character was in those two.

Terry_B888d ago

No. Please forget the crap completely.

northpaws888d ago

First one was decent, played through it twice.
Second one was okay, played through it once.
Third one was really bad, tried twice a year apart, still can't get through the first two hours, it is just really bad.

thesoftware730888d ago

Honest question, what did you find bad about it? the opening 2 hrs of Shadow were fantastic imo.

The opening was very similar to the first 2, what did you find really bad?

Not looking for an argument, just an honest question.

Starman69888d ago

3rd one just didn't feel like a tomb raider game. Possibly because the development was passed to another development team. Big mistake! Microsoft killed tomb raider making the first game a timed exclusive. Never recovered after that.

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