1UP: Blast Works: Build, Trade, Destroy Review
It’s understandable that not every gamer wants to make games themselves, but even if you’re just a shooter fan and not a creator, you should still give Blast Works a chance. The core game is cute and clever — probably not a tide-changer, but it’s definitely unique enough to be worth something within its genre (it’s an awesome sequel to Tumiki Fighters, at any rate).
And if you’ve got the desire to design games (and share them with the world via Blast Works’ included online tools), the editor will teach you some basic fundamentals. It may not make you that indie darling, but it may well inspire you, which is the biggest step.











