While visiting Ubisoft Montreal for our September cover story on Assassin's Creed Unity and Rogue, the lead developers on the new-gen title Unity emphasized that they were reworking the core pillars of the franchise to go along with their full leap to the next generation. We spoke with creative director Alex Amancio, lead game designer Alex Pedneault, and game designer Max Spielberg about exactly what has changed in the navigation, stealth, and combat gameplay for Assassin's Creed Unity.
Shaz from GL writes: "Assassin’s Creed Unity is looked at as one of the worst in Ubisoft’s iconic franchise. But playing it nearly 10 years later reveals it may just be the best"
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GF365: "Since the first Assassin’s Creed game, there have been entries up until now. There are more than a few titles that are far from an ideal stealth game. Let’s discuss why 2014’s Assassin’s Creed Unity is one of the best games in the series."
Glitchy as hell and flat story, nah this aint it. AC2, brotherhood and 4 were amazing games in every respective
After constant glitches Arno being boring nah I am good I skipped Unity. I will always like the Ezio trilogy, Black Flag, Rogue, Odyssey, Syndicate. I use to love the franchise but now it feels stale and boring. But my list of favorite entries into the franchise will vary from other players favorite entries.
It’s funny because, at launch, it was universally panned for being unplayable. It’s a great game that holds up today. I’m glad they fixed it.
The only good things i remember from Unity are pretty graphics and really good descending mechanics (even though it sometimes didn't make much sense, when your character can drop down from like 10 meter height onto a flagpole perfectly).
Game is glitchy to this day, i was playing in it years after the release date (with all the DLCs) and it's still broken. You had to reload missions too often for my taste (characters do not spawn, you fall through the floor, getting stuck in falling/sitting/aiming animation, hidden blade stop working, assassination target running away at the start of the mission). Story was meh, searching for all the treasures wasn't enjoyable at all. Coop was pretty much useless, i've beaten every coop mission in solo. Helix rifts were awful as well.
Not saying i hate this game or anything, but it got too many problems.
Assassin's Creed (i know it's a controversial opinion) and Assassin's Creed 2 are still great to this day.
I thought this was just an AC game with co-op, man was I wrong. After that I kind of wish it had a dedicated SP lol. The climbing mechanics look slick and a stealth mode is a great addition that should have came sooner. Hopefully the co-op focus does not handicap the depth of the world and still has good storytelling
I agree about the 'counter' making AC fights too easy. I like that it's been changed to 'parries'. It should make the nonstop fighting less boring, and more challenging.
I really can't wait for this game. The more I see of it, the more I like it, and the fact that he said it was philosophically like Assassin's Creed 1 but with the vast improvements this game is bringing is a very good thing to me because AC1 remains my favorite game in the franchise and more of that is never wrong in my book.
The changes they've made to the game are astounding. Combat really does look tough, before you could take on 20 guys and walk away, now it seems like 3 or 4 is going to be a challenge.
And they've revamped the stealth mechanic a heck of a lot which is great to see.
Parkour system looks much better and now works with what the players desire rather than against it.
Simply amazing. So far this is my most anticipated next gen title.