CraveOnline: "There have been some great gaming developers over the years, but few still stand. One of the the teams that has managed to not only survive the constant evolution of the industry, but thrive in its always evolving environment is the legendary Naughty Dog, a studio that has been around since the 80′s, and delivering killer apps for PlayStation since 1996."
Speaking on what’s coming next for Naughty Dog, which could be either their new IP or The Last Of Us Part III, Druckmann gave what he seems to feel are realities of the project he’s talking about. That it’ll both be “really ambitious” but also “really hard.”
Neil Druckmann talks about Naughty Dog's Next Game which is really ambitious and parts of it are hard to make! pic.twitter.com/IqY2KEI1Gb
— DomTheBomb (@DomTheBombYT) March 1, 2024
"I’ve really surrendered to knowing it’s going to be really hard, knowing it’s going to stress members of the team out"
As if crunch wasn't stressing them enough
That it’ll both be “really ambitious” but also “really hard.”
Not 'is' but 'will be', kinda suggests that they haven't started yet, hope not.
Come on ND, a game PLEAAAAASSSSEEEE. Desperate this gen.
Also, just off-topic slightly but..
Does anyone think that layoffs now may well be making space for AI integration of game development, and 'crunch-time', 'unsustainable', 'big budget' are all terms been used to butter us up to receiving the news that AI integration will help and maintain the level of AAA games that were accustomed to? Perhaps the layoffs were the devs that didn't join a union quick enough and if only they had the smarts of SAG members and strike while the time is right, before its too late?! Imagine DEV's on strike at a time like this, there's already a game drought.
A new The Last of Us 2 documentary reveals that Naughty Dog almost made a different version of the PS4 and PS5 game similar to Bloodborne.
Kind of a misleading comparison. They were simply talking about the game being melee oriented and more of an open world. I wouldn't compare a game to a soulslike based on that.
A more melee oriented Last of Us 2 would've been so much better imo. The combat mechanics barely got any use from me cause everyone just shoots at you, and then the Scars with their bows are even more annoying. Level design was also more Bloodborne, and I love the level design in Souls game, there's a real sense of scale and exploration due to the branching paths. We really gotta move away from open world in the style of GTA and BoTW and do it more like Souls.
Def did good with their own thing I'm so over the whole copy souls combat sheesh I can dee if in certain games it would be bosses that looked like a souls boss but straight out copying the combat and feel takes away from a game that supposed to be its own lol
Following a string of remakes and a cancelled The Last of Us multiplayer game, Naughty Dog needs to leave a mark within the PS5 generation.
The second NaughtyDog show their next game, I think we all know that any concern about them leaving a mark will be gone. NaughtyDog publicly stated that they're working on multiple big single player games and when they're shown off they'll be closer to release. Demoing TLOU2 3 years early caused some crunch so they're avoiding that now.
https://gamerant.com/naught...
SuckerPunch are also yet to leave a mark this gen or announce a PS5 game. There was a long 6 year gap between First Light and Ghost Of Tshushima too and they had to cancel another game and restart development. https://youtu.be/aR_E-nbeI4...
I think both will be fine. GOW Ragnorok and Horizon Forbidden West were iterative sequels still also made for PS4 and they still took around 5 years.
I'm not a fan of live service at all, but I do think Factions had the potential to be pretty fun a chance of being quite popular for Sony, shame it's not being salvaged in any way, like a non-live service or a standalone non-f2p.
Certainly had more potential than Marathon and Fairgame$ lol.
I know they'll release a big title this gen, but it is really delayed as are many PlayStation 1st party studios. Likely too late to release more than one this gen though, this live service BS really jammed up everything 😞
As much as I'm loving my PS5 and enjoying the games released thus far, I got to admit, despite an initial strong start with first party games, it's lacking quite a fare bit compared to previous generations.
Other than the The last of us part 1, Naughty Dog has yet to actually release a new game for PS5 whereas in the past multiple titles have come out for Psone, PS2, PS3, & PS4.
Many of Sony's other first party studio are very quiet, with no new PS5 titles announced from them... Hopefully we'll see something from their studios sooner than later.
ND's last brand new release was a mere 3.5 years ago, why is everyone expecting a brand new game from them now given current dev timlines. The remakes/remasters are fine it allows the company to earn money while they cook. Especially given the technical craftsmanship on display in their games it will take time.
Man...to think, I've been playing ND games for almost 20 years. Crash Bandicoot was one of the first games I remember playing as a boy, and is probably responsible for my love of videogames to this day.
I love every game they made from PS1 to now
CTR: Crash Team Racing is still my favorite racing game
Timeless classics.
Jak 2. The end.
Incredibles games, just played The Last of Us again and it still gives me chills. The ending is so fantastic in the way it subverts everything in the past 30-seconds to 3-minutes with the entire experience hanging on another lie with this odd hope for peace, despite the fact that seems like they're arriving in The Walking Dead's backyard. (pun intended, I guess).