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580°

David Hayter On Kiefer Sutherland In MGS5: ‘It Just Feels Different From What We Were Doing Before’

David Hayter, the iconic voice behind gaming's most recognizable characters, Solid Snake/Big Boss, is back in the news again. Back in 2013 it was revealed that Hayter won't be reprising his role with Konami hiring Kiefer Sutherland for facial capture and voice acting for Snake in Metal Gear Solid V: The Phantom Pain.

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gameseveryday3946d ago

A note to the mods: I had to change the original title by a bit since it was not fitting.

vishmarx3946d ago (Edited 3946d ago )

I thought there was no 'we' any longer....
hmm intriguing.
I know he means the old days but he makes it sound like theyre still together

afterMoth3946d ago (Edited 3946d ago )

Is Snake really supposed to be Canadian anyways?

ZombieKiller3945d ago

That's the first thing I noticed too. I have to wonder if this is a trick by Kojima. Even after all the "confirmations"

Fans love Hayter.
Kojima fcks with his fans.
Hayter leaves MGS.....lol wut?

Dir_en_grey3946d ago

Hayter really needs to shut his trap when his not voice-acting before he pisses off Konami for real and end up not being used as Solid Snake in future games all together.

Highlife3946d ago

I'm getting sick of this guy. Your not the voice this time around get over it.

extermin8or3946d ago

Ummmmm they haven't said he even would still be solid snake. They just replaced him an icon of gaming for nearly 20years with someone else who whilst a good voice actor is wrong for the character. They didn't even have the decency to tell him in advance of the announcement. And their reason is pretty crap because they've had no issue using the original Japanese voice actor. So he should make alot of noise about the issue.

Moe-Gunz3946d ago

@Extermin

Big Boss should have never been voiced by Hayter to begin with. If anyone was to sound the same it would have been Solidus and Big Boss. Sutherland fits much better to me here. He's subtle and less over the top. It'll be better for the emotion needed.

Kojima considers the English version the real thing. That's probably why he didn't care to recast for the JP voice.

We all love Hayter but people are just focusing on nostalgia. Big Boss should have never been voiced by Hayter anyway.

randomass1713946d ago

Richard Doyle would have been a better choice then. He did an older Big Boss in MGSIV much better than Kiefer Sutherland IMO. Sutherland just isn't Snake so much as Jack Bauer in a Metal Gear story. It just isn't the same and it's disappointing IMO.

Shadowstar3946d ago

What's he supposed to do when people ask him about it, though (as the original article did)? No comment is a pretty crappy answer, and it'll still get spun into something.

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KnightRobby3946d ago

My whole problem isn't that Kiefer Sutherland is the new voice actor. It is the way the situation was handled. Bungie managed to peacefully hand the reigns over to 343 without much issue when dealing with Halo. But David Hayter, apparently, was not even informed he is not the lead in MGS. There was no respect given to David Hayter as a talented VO actor. He really did make Snake his own. I mean, how terrible. In many ways, he IS Snake.

Honestly, Konami and Hideo Kojima should be ashamed of this and their price nonsense with Ground Zeroes.

However, I am wondering if Kiefer will be playing Snake on the big screen in the next few years. Still, it seems to be poorly handled.

Moe-Gunz3946d ago

He is Solid Snake, but shouldn't be Big Boss. Also remember Kojima may have a trick up his sleeve. He may show young solid and the voice may very well be Hayter.

Hayter has played games on twitter and press before regarding MGS.

Joe9133946d ago

That is a very little girl way of looking at things. Don't get me wrong that would have been nice but come on this is the real world in movies when they recast someone do you really think they call the other actor first and tell them sorry we are giving your roll to someone else lol no they do not do that because they are supposed to be professional adults and what Hayter has been doing is not professional at all I did kinda feel bad for him and hope he would come back as Solid but now with all the crap he has been talking I really do not care.

KnightRobby3946d ago

They usually recast people in movies because they are either too old or are asking for too much movie, or are busy with other projects.

I am not hearing David Hayter retiring or busy with other projects. I am not too sure if he asked for more money though.

I doubt this is a hoax as well as it has hurt the game in the press as did Ground Zeroes' price and total length.

WitWolfy3946d ago (Edited 3946d ago )

David Hayter voice pack DLC confirmed? Hey I can dream, can't I?

3946d ago
ThanatosDMC3946d ago

Insta buy. I dont like the new voice actor.

-Foxtrot3946d ago

Feel kind of sorry for him....thrown away like an old hardened tissue after 15 years

I'm not really hyped for this game and it's not really the voice change, it just seems like Kojima is pushing it with another prequel story we really don't need to know. Seems like forcing a story into the universe for the sake of it, I mean it's not like they could another sequel without Snake, that would feel more forced then the prequel.

Hellsvacancy3946d ago (Edited 3946d ago )

Yeah I kinda agree, I shall still play it though, doubt i'll buy it day 1 like I have previous MGS games

I just can't get excited for it, it's kind of a snobby "been there done that" type feeling

Then again i've been wrong before, I was put off buying The Walking Dead Season 2, I thought *as good as season 1 was, season 2 will be more of the same, i'll pass*

I bought the season pass yesterday, played the first episode and fell in love with it

Your brain doesn't always know what it wants

adventureghost1243946d ago

I can agree with most of that, I think there is also a major issue with technology in this game, like the first two Metal gear solids, they have weapons and tech that we basically have today maybe a little bit in the past. Yet in this, which is in 1980s and we have fully working mechanical arms, which are more advanced than todays, A giant freaking balloon which can carry just about anything back to your base within minutes, holograms which can control mother base, which is basically more advanced than your average tablet. Binoculars that can tag people and track their every movement after that. Electronic cigarettes which produce holograms, and even more of this. where in MGS4 we didn't even have E-Cigs and that was like 2020. This is kinda feeling less like a Metal Gear game and more like a sort of Sci Fi novel made into a game.

-Foxtrot3946d ago

That's what I don't get. He said there was going to be story inconsistencies which to me is kind of lazy writing because it shows your not putting 100% into maintaining this huge if not complicated universe in the games.

The fact most of the weapons and tec are better then those found in MGS4 is silly. When you judge what we saw in 60s (MGS3) and the 70s (Peace Walker) there's no way technology could jump that fast in 10 years from Peace Walker for example.

He should of moved on after MGS4 OR do one more game which would be a reboot/re-telling with Snake so he could leave after after establishing a new timeline a new director at Konami could do anything they want to it without hurting his universe.

adventureghost1243946d ago (Edited 3946d ago )

EXACTLY, if he wants to put all this tech in fine, but make it reasonable. Just because some of this is available today DOESN'T mean that you should put it in your game for the sake of putting in your game, IT MAKES NO SENSE.

At least in Peace Walker things were a little bit Subtle, where in this they just go all out with the tech. I'm not saying not to add new elements to your games, but come on there are other things you can do besides make it ridiculous. maybe he can increase the role physics play on a game, maybe a persons size can attribute to how hard it is to take him down, there are other game play mechanics he could use. Why do I need a droid to tell me a sandstorm is coming? Wouldn't It be much more interesting if it comes without warning and you have to change your battle tactics based on it? Wouldn't it be interesting if you could upgrade your mechanic arm if you find more technology in the area to make it function better? There are plenty of other things he could have done to make the game more interesting without making these inconsistencies. Like you said, He should have moved on, and since this isn't a reboot everything feels and looks completely off.

Gatsu3946d ago (Edited 3946d ago )

I guess many people expect MGSV to have absolute realism, well you might watch the wrong game then. I love MGS just because it mixes with all kinds of advanced technology and supernatural stuff with the story and times. And in the end, it's a video game and they shouldn't be too realistic in my opinion, or they would be boring. I say welcome all the crazy holographic iDroids etc.

Assassins creed games got Eagle Eye ability, which imo is BS, I mean it can't be real. Bioshock Infinity got a city in clouds. What I am saying is, our life is realistic enough, right? Why make video games too realistic?

Also in real life history, in year 1505 or something there was this german mercenary called Götz. He was using a mechanical metal arm to fight with his sword, after losing his real arm in battle. Okey it wasn't exactly the same Snake uses, but pretty impressive 500 years ago imo. So with just a little bit of imagination, maybe we can accept for Snake to use a prosthetic metal arm in this video game :)?

Even MGS1 had cyborg ninja and Metal Gear Rex, which you didn't even mention. I mean they're pretty advanced too imo for their "time"
Oh well, we all got our own opinions etc, I'm not writing a book here so I stop.

IonDestroy3946d ago

MGS4 was 2014. Also there has always been advanced technology in some fields that are way ahead of our time in the Metal Gear universe. I believe it's supposed to be ironic that they have advanced bipedal nuclear tanks since the onset of the 70s but still have regular old Walkmans by the mid 70s.

adventureghost1243946d ago

@IonDestroy, Thank You that was just my guess, I wasn't entirely sure. And while I agree with what you're saying. my point is, in that specific timeline they don't have some of the tech that happens to be present in the later points of the MGS timeline

@Big_Boss88 I'm not saying I want absolute realism, I just want it to be in this realm of reality because a lot of the series is loosely based on our real life scenario, they especially tap into that in MGS4, where Kojima sort of put himself in the life of a real soldier, the whole intro of, ID tagged soldiers carry ID tagged weapons isong ID tagged gear is a pretty close reality to what we have right now.

But I'm not talking about any sort of supernatural power and I'm not saying no to any of the new technology that is presented in this game, I openly welcome it. I'm arguing that it does not make any sense why we have an Idroid and e ciggarettes in 1984 but we don't have that in 2014 and the most advanced thing we have in terms of tech besides nanomachines is an ipod and a Bluetooth headset (I'm talking about this exclusively to the metal gear timeline just so we're clear).

And while I can agree prosthetic arms can be used, I don't think in that timeline of MGS they could have anything nearly that advanced which basically senses the bosses most precise movements, IDK maybe It'll be explained.

Mainly because I'm not questioning anything that (sort of) makes sense in the series I'm questioning anything that doesn't make sense like extremely advanced technology that we have in the oast but don't have in the future when there are still things in the future that are not as advanced then they were in the past. Still, sure it is an opinion but if we are going through all of this why don't we just move forward in the series?

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Chard3946d ago

Kojima has often said he wants to move on from the MGS series, so I don't see why he'd bother with yet another game unless he felt there was good reason for it. I think he's said something along the lines of 'this will be my last MGS game' for the last three games.

Likewise with the voice actor change. I'm going to trust him unless he ends up becoming the George Lucas of gaming.

Kojima + next gen + metal gear + stealth action + open world = want

-Foxtrot3946d ago (Edited 3946d ago )

"so I don't see why he'd bother with yet another game unless he felt there was good reason for it"

...money

Not to mention he wouldn't be able to stand the fact that when he leaves they'll continue MGS without him. He would hate to see his franchise continue in a way which he might not agree with.

Gatsu3946d ago (Edited 3946d ago )

Because there is still story to be told and current technology. He can finally do MGS the open world style as he always wanted to do them, thanks to advanced technology available he now can achieve that vision of his.

Moe-Gunz3946d ago

Solid Snake's story is done. Big Boss had a lot of stuff unexplained/showed. This warrants another MGS game.

Joe9133946d ago

I do not see Konami letting him make anything but MGS games didn't the guy that made Castlevania games have to quit Konami just to try to make something he wanted to and not a Castlevania like game. I would like to see Solid one more time and not as a old man maybe a remake of MG and MG2 then they should quit I know it makes lots of money but they have pissed a lot of the hardcore fans off with the voice change then some of the new features then the price for ground zeros so they need to end it before people just start to hate the franchise.

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THamm3946d ago (Edited 3946d ago )

@Foxtrot
You've been complaining about this game from the start, your views have nothing to do with the va, story or graphics, etc. you're still upset about ground zeroes being 30 for a demo. Maybe but it was the best next gen experience many others and I have had so far. Also it's great to see a developer be as involved in a series as Kojipro has showed, other devs should take note. You may get updates on your favorite games but none give you as much insight as he does and he does it for the fans and of course to make money, to deliver you the best experience takes money, which in MGS it's well spent on quality

BiggerBoss3946d ago

The prequel stories are better than the mainline games IMO. And if MANY fans of the series want to have this game, who are you to complain about it just because you're not interested?

-Foxtrot3946d ago

Who am I to complain about it

LOL

Free country mate.

Your just one of these blind fans who hate it when anyone complains abotu something you like.

Do you honestly believe no one can complain or criticize something. Jesus....die hard fans <sigh>

R-A-S-03946d ago

@BiggerBoss

As a potential consumer, he has as much right to complain about the game as you do to defend it. You can argue all you want, but you should never condemn someone's right to have an opinion.

I'm also not too excited about TPP, but that's because I'm not well versed in the series' lore. I'm sure the game itself will be excellent.

BiggerBoss3946d ago (Edited 3946d ago )

Dude foxtrot, you complain about everything. I've never seen you post a single positive comment. Did you even play ground zeroes? If you did you would know how great the gameplay is and how great phantom pain will be. Gameplay is what matters, not voice actors. Smh

-Foxtrot3946d ago

I complain about everything lol

Mate you joined three days ago...you dont know shit.

Just a blind loyal fan getting his panties in a twist

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mochachino3946d ago (Edited 3946d ago )

If ground zeroes is any indication I don't feel Sutherland fits the role of big boss at all. It's like he has no respect/understanding of the character. He never sounds like a leader or has the vocal presence of a cold, calculated, and deadliest soldier in the world.

He sounds like snake if someone was playing snake in a bad MGS movie.

crazysammy3946d ago

Your description of Big Boss leads me to believe that YOU have no respect/understanding for the character.

3946d ago
Moe-Gunz3946d ago

Solid Snake and Big Boss is not the same character dude

mochachino3946d ago (Edited 3946d ago )

Well I have been playing MGS since PS1 and have played each MGS game numerous times and bought a PSP just for Peace Walker....I play the entire series over at least once a year... it's just my favourite gaming series of all time...

I'm not saying it needs Hayter, just that Sutherland isn't fitting the role. Bad casting imo.

ThanatosDMC3946d ago

MGS3, Peace Walker, and MGS Portable Ops has Hayter being perfect voice for the young Big Boss. When he stops looking like "Snake" as in the end of MGS4, then it was acceptable for him to have his voice changed.

MGS4's Solid Snake still looked like "Snake" so it was acceptable to use Hayter.

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Soldierone3946d ago (Edited 3946d ago )

When talking in short bursts, Keifer sounded fine to me(Which he got away with in most of Ground Zeroes). It's the longer sentences and when he needs to yell or do something more vocal that it kicked in that he wasn't Hayter. It's like you can tell he is trying to deepen his voice and sound like Hayter, and in the longer sentences he seems to run out of breath and lose that tone.

Listen to Hayter talking in the beginning of MGS4, then listen to a longer sentence in one of the Phantom Pain trailers. Not saying Kiefer is terrible at it, but you can tell he is attempting to mimic Hayter and the longer he talks the more he loses that tone. At some points his actual voice kind of chimes in for a few words.

Moe-Gunz3946d ago

Big Boss wasn't cold, calculated, nor deadly during the time of GZ. It is after that where he wishes revenge that he becomes that.

Also Solid Snake should not sound like Big Boss. You people need to understand that. That has been a big mistake by Kojima for a while now.

ThanatosDMC3946d ago (Edited 3946d ago )

Clone babies so I disagree with you.

Also, during the cutscenes it was hard to differentiate between Sutherland's voice vs Kaz's voice actor. I was hoping to turn on subtitles with names on them just to understand who was talking.

sonarus3946d ago

I really hate the kiefer sutherland voice. As a Big time 24 fan and metal gear fan i would rather not have my jack bauer play solid snake. Its very annoying

THamm3946d ago

Good thing I never watched 24, I hear a lot of people say the same thing

silvacrest3946d ago

well if it makes you feel any better you cant really find anyone else on TV more like big boss then jack bauer

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70°

CoPilot: Gaming Chat is an amazing revelation - A true gamer friend at your side

CG writes: In this video, we take Microsoft's Copilot for a spin and talk about gaming and AI influences, and the implications of that. We talked about a possible Metal Gear Solid V remaster, Deus Ex remaster, Hitman Blood-Money mission, and more. Imagine trying to talk gaming with non-gaming friends in real-life and after 5 seconds, they switch off and possibly yawn. Well, CoPilot isn't like that, instead it's like talking to a like-minded gaming fan who is totally on your level. The public version of CoPilot released in Feb 2023 and already it's become almost indistinguishable from a real person.

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210°

Metal Gear Solid 5, Nearly After A Decade, Is Still A Timeless Classic

The Metal Gear series, led by Kojima, pioneered the stealth genre, creating a masterclass in storytelling and gameplay.

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SimpleSlave353d ago (Edited 353d ago )

No. But MGS5: Ground Zeroes might actually be one of the greatest Game Demo ever, if not the best.

xHeavYx353d ago

I know a lot of people didn't, but I actually liked that story twist at the end. The game was fun and all, but I wouldn't call it a timeless classic.

Cacabunga352d ago

Metal Gear legend stopped with number 4.
MGS5 needed a year or 2 more of development to be maybe among the classics.. it was clearly rushed, especially at the end. The story teaches us absolutely nothing new.

just_looken353d ago

A demo is free that was a $40 cry for help as later we would know konami did not want to fun hideo and his team anymore that is why we got the unfinished phantom pain.

-Foxtrot353d ago (Edited 353d ago )

Meh

Great stealth gameplay but the game was just average.

Bland open world that felt lifeless, the story felt shoehorned in, unfinished story etc. The whole thing was just average to me compared to the other main titled games.

I would have rather preferred it if they kept Ground Zeroes for the main game as the opening and the rest of the game turns into a Metal Gear 1 & 2 remake to bring things full circle.

just_looken353d ago

If you dig around they had old behind trhe scenes of phantom pain vids and books wrote around the time.

Before funding was puled the main idea was to keep peace walker coop it was in the games early builds and that end game were your building your base that was suppose to be metal gear one.

You as the fake big boss was going to make your own metal gear one map aka your base (outer heaven) then me as sold snake use the mode that is in the game invade/defeat the base even fight your current version of metal gear that was in the game but not finished.

So your idea was on the table bit got canned.

CrimsonWing69353d ago (Edited 353d ago )

Like hell it is. That was the first time I became aware of being sold an unfinished game and was blown away about blind fanboys saying it was some perfect game.

Yea, the first few chapters were great until they do that thing halfway and make you replay all the missions again. Then little things like capturing animals but only seeing a JPEG unlike 3 where everything was modeled out. Areas were massive, desolate, and boring to look at.

Game was a massive let down for me and the potential was so high for it. Honestly, this was one of the most disappointing games I ever played. What’s worse is it starts off brilliant. You literally play through until you get to the point where you could tell they just stopped developing and then quickly used glue and construction paper to “finish” it and then sold it. Quite frankly, that’s insulting to consumers and fans.

Inverno353d ago

People have selective memory. This game had huge drama attached to it, what Konami did to Kojima and this game was horrible. Now they praise Konami cause they revived Silent Hill, even though SH looks half arsed too.

CrimsonWing69353d ago

I dunno if they’re getting much praise after the Silent Hill 2 debacle. Makes me scared sh*tless for the MGS 3 Remake…

Michiel1989352d ago

I don't wanna defend konami, but Kojima had 7 years to make the game, it's not that weird for a publisher to expect a game to be finished in that amount of time.

Also no one is praising konami from what I've seen, they're just excited that a Silent Hill game is releasing

CrimsonWing69351d ago (Edited 351d ago )

@Michiel1989

You’re absolutely correct. Look, the dude is a visionary and has brought us some incredible games, but he constantly would go over budget and could never stick to a deadline. I don’t know if people remember the MGS 4 trailers but it became a joke when you’d see a release date and then they crossed it out in the next trailer to give another.

What a lot of people don’t know is there’s a certain amount of money given for development and marketing. When you go over the budget and add additional marketing over the deadline it isn’t cheap. MGS GZ and V were laughable to me for the amount of time he had to develop them and he spent even more time on the engine that wasn’t anything revolutionary to me. I mean, GZ was nothing more than a demo and they released that art like $40 I think, probably to further help fund V. He then spent money for Kiefer Sutherland who did nothing for the character, which I think Kojima just wanted because he’s a fan.

Konami just had enough and said this is the deadline and you’re done after this. It’s business, but fans took it personal. I mean look at this Overdose game he’s been doing.,, like when is that ever coming out?

Michiel1989351d ago

I kind of forgot about overdose but yeah exactly my thoughts. He has made some of the best games out there and definitely deserves time to create his new masterpiece, but it's not a bottomless well.

This is pure speculation but I imagine he got around 4 years to make the game excluding pre-production. If after those 4 years the game is nowhere near being done, the relationship will be strained between them one way or another.

about the konami being praised thing, if let's say blizzard announces world of warcraft 2 today I'll be excited as hell for the game, but that doesn't mean my opinion of blizzard changes only a tiny bit cause they're still trash.

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Yui_Suzumiya351d ago

Yeah, it was the only MGS I didn't play and this is coming from someone who got back into gaming after skipping a generation due to MGS4 back in 2008. It just seems to be the complete opposite of the MGS I always knew and loved (1-4).

JEECE353d ago

Yes and no. In many ways in was a great game; there's a very strong argument that it has the best gameplay of any MGS game, and that it is one of the more interesting open world "playgrounds" we have gotten, in terms of how the world operates. But as an MGS narrative, it is pretty far down the list, for many reasons.

Storm23352d ago

I don't think there is any argument. The gameplay was incredible. But yeah...disappointed in the rest. Could have been incredible but...well...we all know what happened...

JEECE351d ago

I don't think there is much of one either but apparently some people found the world very boring compared to the more linear structures of other entries so I didn't make a definitive statement in order to acknowledge the outliers.

DarXyde352d ago

The thing about Metal Gear Solid is that the narrative is what determines which is your favorite because the gameplay had ALWAYS improved with every mainline entry. It's amazing.

If it was gameplay, we'd all say The Phantom Pain, but the story is what truly sets them apart.

For me, that's Snake Eater, which is also my favorite game of all time.

JEECE351d ago

That's my favorite too, particularly if we are talking about the subsistence version with camera control.

Fishy Fingers353d ago

For me, best gameplay, worst, everything else.

Storm23352d ago

Yeah...gameplay was so damn good.

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80°

15 Video Games With Realistic Injury Mechanics

Whether it's showcasing damage realistically or simulating fractures and conditions, these games are worth checking out.

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