160°

LittleBigPlanet 3 Levels Only Limited by Hard Drive Size

In an interview on the PlayStation Blogcast, Sony Xdev’s Tom O’Connor has revealed that level size in LittleBigPlanet 3 will be limited only by your console’s hard drive. New level "stitching" functionality will allow creators to join multiple levels together, effectively eliminating the restrictions of previous games.

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rocketcheetah.com
GribbleGrunger3975d ago (Edited 3975d ago )

Not having a thermo limit is huge for this franchise.

waltyftm3975d ago

Agreed, the size and Quality of the levels will be amazing, my personal GOTY and i havent even played it.

Snookies123975d ago (Edited 3975d ago )

That's it. This game has just become a creator's best friend. I can't wait to see the infinite possibilities that will inevitably be manifested in this game. I was blown away by what people could do on LBP 1 & 2. LBP 3 is basically limitless, and that both scares and excites me.

iamnsuperman3975d ago

Well this is going to get interesting once the community gets a hold of it. I am going to be played a lot of different types of games on LBP3

MasterCornholio3975d ago

I wonder what the first 1GB game will be like?

waltyftm3975d ago

Think bigger, HUGE Planet sized Penis :)

MasterCornholio3975d ago

But I thought it was a kids game.

:(

Ron_Danger3975d ago

@mastercornholio

It is. It's just some guys can't stop thinking about male genitalia.

Sm00thNinja3975d ago

This officially nullifies my interest in project spark.

OrangePowerz3975d ago

I wouldn't go that far. I think there will be a lot of cool stuff you can do in Project Spark that LBP might not do that well and vise versa.

dafegamer3975d ago

project spark is not user friendly enough, which causes it to be too complex. Also you dont really "create" in Project Spark, its just choose item and drag & drop. IN LBP you could really create stuff that doesnt even exist in real life, like camels made of Sofas and a fly made of parts of a Microphone

OrangePowerz3975d ago

As someone familiar with all sorts of level editors and 3D programs like Maya I don't mind complicated or complex tools. Both have pros and cons.

creatchee3975d ago

@Sm00thNinja

I've played/created with Spark, and I have to say that I like the LBP series better. It's way easier to pick up and do stuff, and Sackboy controls a lot better than the characters in Spark. That's not to say that Spark doesn't have promise - the 3D aspect and AI options are top notch. But I just had a lot better of a time with LBP games from a playing/casual creating standpoint.

Sm00thNinja3975d ago

Agreed Project Spark was not user friendly. Definitely not for casuals

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90°

Top 7 Best PS3 Platformers

A little-known game Puppeteer is on this list for the best PS3 platformers.

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hardcoregamer.com
gamerz119d ago

Little Big Planet, lol. No.

paddy95119d ago

LBP3 and rayman legends are the best here.

jznrpg118d ago

Puppeteer is really good. Nobody played it because it came out right before PS4 came out. When I went to pick up Puppeteer from GameStop some people were trading in their old consoles for PS4 preorder.

300°

LittleBigPlanet 3 Servers Are Officially Shut Down 'Indefinitely,' Sony Confirms

Sony has confirmed that LittleBigPlanet 3 servers on PlayStation 4 will remain offline “indefinitely” following troubles with the service from earlier this year.

429d ago
rlow1429d ago

Sad day, hopefully they’ll allow a third party server solution. Goes to show game preservation is an uphill battle.

blackblades428d ago

Sad day oh wait everyone that whining about it didn't play it or haven't played it in years and never was going back to it. Funny how people start to care when this happens but when it was actually up those same people didn't even pay attention to it.

rlow1428d ago (Edited 428d ago )

First, you don’t know who has or hasn’t played it. So that’s your assumption. Secondly, even if people haven’t played it in awhile, it’s still nostalgia. Those memories of sharing your creation and having fun playing other peoples creations. Third, no game out there is really like this or as iconic. Today if they made this they would nickel and dime the whole way through and it would launch broken.

Cacabunga428d ago

Reason why i really dislike online games.. they become unplayable over time.. LBP story mode is actually only a tutorial

_Decadent_Descent428d ago

How would you know who's played it or not? What about those who get into games years after their release? They can't now. Besides, and more importantly, this sets a bad precedent across the industry when it comes to game preservation and people's ability to enjoy what they've paid for.

blackblades428d ago (Edited 428d ago )

People still play it but not a lot probably a fee people and I know you 2 guys haven't played it in a long time. If the server was doing so good it wouldnt be shut down. As I said the same people that whine and cry saying bad things on Sony etc are the same ones that havent or stopped playing a certain game in years. Let me ask you guys straight up and y'all tell the truth have you guys played it recently and when you did for how long did you play it.

SonyStyled428d ago

@blackblades “ Let me ask you guys straight up and y'all tell the truth have you guys played it recently and when you did for how long did you play it.”

Whatever “straight up” and “y’all” is, I can tell you the “truth” to answer your question.

I’ve been playing LBP2 for the past 5 years, I have 10 levels to Ace in a row and a coupe more hours in create mode for platinum. I played LBP2 earlier today in crate mode.

It sucked when LBP 1 and 2 servers were closed on PS3, but all those creations were still playable on PS4 LBP3.

Every level creation since LBP1 can’t be played now

+ Show (2) more repliesLast reply 428d ago
CDbiggen428d ago (Edited 428d ago )

Just disappointing. I have such nostalgia for this game and the user levels from LBP 1&2 and I already was gutted when they were shut down but at least they were on LBP3, and now this means I can't ever revisit those creative worlds again. All because some trolls or whatever decided to exploit these games, of all games, for some reason.

429d ago Replies(3)
just_looken428d ago

What needs to be highlighted by this is that the series has had 4 main games then that go kart spin off yet sony let them all die.

There is 0 games like this on ps5 and to my knowledge 0 first party main kids games no tech demo crap

Sony purchased Media Molecule studio the ip then tossed it away letting it rot for over 7 years yet the community carried on until now were we have lost 16 years on all games of content along with no replacement.

Everyone goes on about ea killing studios but sony has killed way way more but its fine its sony they can do no wrong.

Before the sony blidboys track me down again go fire up your holy boxes all the dlc they tossed out all the trophies and all the user content needs a server side handshake that no longer works. Yes offline single player version 1.0 works but that is it.

Media Molecule was not cut i know but they only made LBP and dreams it was reported they just missed the chopping block
https://gamerant.com/little...

Do not forget the dreams game was tossed out 2020 but 3 years later support was pulled
https://www.digitaltrends.c...

All in all this is another failure at sony on a long long list in the past 10 years

Inverno428d ago

It's kind of hard to disagree when SONY has a history of abandoning many of their IPs. They killed Mod Nation and turnt it into LBP Karting because of brand recognition but left it to die too. They made their own Smash Bros only to rush the studio, and turn the game into an advert for recent release at the time and still let it die. They shut down PS Home for more or less the same reason, they left it to rott till it became too broken and exploited to bother fixing.

just_looken428d ago

This right here

Playstation home is what facebook is trying to make now but in vr that metaverse deal

Imagine if sony kept up ps home development

The death of playstation forums was also a huge loss

Demetrius428d ago

When they refused a days gone sequel and no acknowledgement of a infamous series remaster of those gems, I knew Sony slick abandons stuff, sure they still release good games but to an extent smh

u-bEttA-rUn428d ago

Their games were unable to attract the masses every game that came out the attachment grew smaller and smaller they advertise LBP for years the industry changed and then came fortnight... You want Sony to continue to support them which cost them money that they're not getting back from the studio.

DOMination-428d ago

Honestly, I think a well-designed LBP-style game would do better than ever in the current state of the industry.

People have short attention spans. Having something that is pick up, play a few levels and put down again is the experience the "masses" are after.

Keep it as a 2D platformer only with well-designed base levels, make it easy to build new levels and more importantly easy to access new content - personally I always found the way Forze Horizon 4&5 provide daily, weekly and monthly challenges via new content that they've built or handpicked from the community is a system that works great - and then stick it on mobile and PC with Steam Deck support.

Make it F2P with a one-off fee for the level editor (to stop people spamming crap onto the store) and have MTX for more characters, outfits etc. and there you have a live service game that Sony should be all over.

Do the same with a new Karting game and a 2D fighting/Smash Bros style engine and you have three bangers right there.

(I appreciate the N4G community will hate the idea of LBP being a live service game with MTX and I get that but I think if there's one game this model could work well for, it's this.. just imo)

anast428d ago (Edited 428d ago )

Astro's is similar.

Not enough people cared to play it, so they cut it.

Sony has never been a kid friendly console. This should be obvious. People go to Nintendo for this stuff.

DarkZane428d ago

All signs actually point to a new Astrobot game coming to PS5, so you'd be wrong.

anast428d ago

It's the game that came with the PS5

StoneTitan428d ago

Its on media molecule though. They did not want to continue LBP. Sony accepted that.
Sumo continued it. With a solala lbp3 and a great sackboy though.
Its not sonys fault. They dont want to force a studio to create a new LBP game.
But I would love a revival.

428d ago Replies(1)
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Tacoboto428d ago

I feel bad for Media Molecule. For the ideas they have it seems they need a publisher that supports games like this and Dreams especially for as many players as possible.

DOMination-428d ago

Sony in the Andrew House era did support them massively though. They let them do their thing with LBP and spent millions marketing it. I remember one E3 they even used LBP to cover the boring parts of the presentation where they talk about sales figures etc.

And then they allowed MM to announce their game on the PS4 console announcement/showcase event and waited the entire generation for them to release it.

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120°

Dead Space Isaac Clarke: Every Cameo in Other Games

Isaac Clarke of Dead Space fame has appeared in many games, both as a playable character and an Easter Egg. Have you played them all?