LittleBigPlanet 3 Levels Only Limited by Hard Drive Size

In an interview on the PlayStation Blogcast, Sony Xdev’s Tom O’Connor has revealed that level size in LittleBigPlanet 3 will be limited only by your console’s hard drive. New level "stitching" functionality will allow creators to join multiple levels together, effectively eliminating the restrictions of previous games.

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GribbleGrunger1931d ago (Edited 1931d ago )

Not having a thermo limit is huge for this franchise.

waltyftm1931d ago

Agreed, the size and Quality of the levels will be amazing, my personal GOTY and i havent even played it.

Snookies121931d ago (Edited 1931d ago )

That's it. This game has just become a creator's best friend. I can't wait to see the infinite possibilities that will inevitably be manifested in this game. I was blown away by what people could do on LBP 1 & 2. LBP 3 is basically limitless, and that both scares and excites me.

iamnsuperman1931d ago

Well this is going to get interesting once the community gets a hold of it. I am going to be played a lot of different types of games on LBP3

MasterCornholio1931d ago

I wonder what the first 1GB game will be like?

Fishy Fingers1931d ago

HUGE penis shaped spaceship?

waltyftm1931d ago

Think bigger, HUGE Planet sized Penis :)

MasterCornholio1931d ago

But I thought it was a kids game.


Ron_Danger1931d ago


It is. It's just some guys can't stop thinking about male genitalia.

Sm00thNinja1931d ago

This officially nullifies my interest in project spark.

OrangePowerz1931d ago

I wouldn't go that far. I think there will be a lot of cool stuff you can do in Project Spark that LBP might not do that well and vise versa.

dafegamer1931d ago

project spark is not user friendly enough, which causes it to be too complex. Also you dont really "create" in Project Spark, its just choose item and drag & drop. IN LBP you could really create stuff that doesnt even exist in real life, like camels made of Sofas and a fly made of parts of a Microphone

OrangePowerz1931d ago

As someone familiar with all sorts of level editors and 3D programs like Maya I don't mind complicated or complex tools. Both have pros and cons.

creatchee1931d ago


I've played/created with Spark, and I have to say that I like the LBP series better. It's way easier to pick up and do stuff, and Sackboy controls a lot better than the characters in Spark. That's not to say that Spark doesn't have promise - the 3D aspect and AI options are top notch. But I just had a lot better of a time with LBP games from a playing/casual creating standpoint.

Sm00thNinja1931d ago

Agreed Project Spark was not user friendly. Definitely not for casuals

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