Whatcookie, one of the RPCS3 contributors, has managed to significantly improve performance in a lot of games that use Morphological Anti-Aliasing (MLAA).
you can run all 3 of these games better on ps4... With the added assets that will never be available on the ps3 versions. ( The max fidelity of the emulated versions will always be worse than that of the ps4 versions. So why are they not trying to get the ps4 versions?
And on top of that what kinda beast pc do you need for this...
A midrange PC will do just fine. The CPU is the most crucial part in emulation. The RPCS3 people are doing great work in optimizing the emulation quality and efficiency. By the time they'll finish the emulator the system requirements won't be a problem for most people.
Only a small percentage of games get remasters. Running games at higher framerates and resolutions than they originally did on the consoles is just a nice side effect that's made possible through the progress of technology. The primary purpose of emulation is the preservation of gaming history.
The PS4 can run it at 4k/120fps with 8x MSAA, 16x AF and custom shaders?
The point of emulation is to have it forever. PCs get better by the day. In 2 years Rpcs3 maybe fully done and working with most games. So in case a game gets lost in time I don't need a ps3 20 years from now to play it.
Because it's more than just the three games in the title. When Metal Gear Solid 4 runs well I'll be happily playing that at high resolution and smooth frame rates, something the PS3 never managed and no other version exists of that masterpiece. No PS4 version or remaster in sight...... A custom build works well: https://www.youtube.com/wat... although I'll give it more time to mature and work in the full releases.
Assets...not settings. Textures and other upgrades in the remasters dont exist in the ps3 version.
Because there's currently no PS4 emulator. It won't take as long though for one to pop up compared to RPCS3 though since the PS4's architecture is closer to a PC than a PS3 with it's cell processor which is the main reason RPCS3 has taken as long as it has for it's small team to understand and work around.
You know you can alter emulated titles, right? I've played N64 games that were modded and could have passed for Gamecube releases.
Sega Model 3 games still don’t run properly under emulation regardless of power. It’s all in the custom ware the original tech had.
Half run well, half don't. You can emulate anything in theory, but it can require a lot of effort to get the performance desired.
ok that´s good, but what about killzone 2???
Making progress. It's in a playable state though, just needs some fixes to certain alphas.
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