Moscow-based studio Dinosaurum Games is definitely going to carry fans every step of the way through the development of their 2016-bound PS4 exclusive Without Memory, and today they released a new batch of work-in-progress screenshots of the game, showing the preliminary character model, and the evolution of the first level of the game, with the addition of more vegetation, rocks and some rain. In addition to that they also gave more info on development
Realizing that the project is too ambitious for them, indie studio Dino Games freezes the development of their PS4 game for an unspecified time.
Definitely Quantic Dreams like. But the script writing is sub par. Voice acting is robotic.
There's potential though but it definitely needs more work.
That’s a bummer. I really liked the ideas behind this games story etc... I’m curious to see what their new game is.
Maybe Without Memory will see the light of day on PS5?
Shame, the concept seemed interesting, but the game videos they showed didn't look great.
I honestly don't know anything about anything this studio has worked on, they should have worked on something less ambitious to begin with and worked their way up to this.
I'll check out their next game if they release footage, but I don't have any faith in this developer.
Remember Without Memory by the Russian studio Dinosaurum Games? The development team went silent for almost exactly a year, but now they’re back with a new trailer and new screenshots. Apparently, they are currently looking for a publisher, without which the project probably won’t be completed. Incidentally, the studio has also been renamed “Dino Games.”
It will be interesting to see how much the game has changed since its original announcement.
My type of game. I love Until Dawn, Heavy Rain, Detroit types of games. Idk if this falls into that category. I just love that type of story as well.
Oh! its this game
http://www.dualshockers.com...
I hope they put alot of work into it and it looks better now, because when they showed it off it looked pretty bad
This game sounds interesting but 2016 is a long ways away.
Wake me up when it's 2016.
Why does Dualshockers keep trying to hype this up when it's so far away?