"Resolution-gate has been one of the hottest topic of discussion of new generation consoles war, many developers have openly admitted that due to ESRAM, they were unable to lock their games in native 1080p resolution on Xbox One as compared to the Playstation 4, where almost all games run at 1080p. Recently, Stardock's CEO Brad Wardell spoke about why developers are unable to hit 1080p on Xbox One, benefits of DirectX 12 and a lot of more things."
Bad news for xbox one owners....
Living in the past
I think they should avoid 1080p if it causes things like screen tearing.
Edit:
"I believe it's to do with memory bandwidth and not utilizing the ESram efficiently."
Okay we get it. Remember when Mark Cerny said he it would take years to fully unlock the potential of the PS4... well the same can be said of the ESRam.