Following yesterday’s launch of an official Kickstarter campaign for the futuristic racing videogame Radial-G, indie studio Tammeka has dropped the first instalment of a new series of developer diaries here at VRFocus. Beginning with a description of why the team chose to follow the Kickstarter route and the work that has gone into maximising it’s chances of success, Tammeka’s Sam Watts, 3D Producer on Radial-G, demonstrates that the team aren’t afraid to tackle this challenge head-on.
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IMO, there's two that are better than all these (except maybe Beat Saber), Thrill of the Fight and AUDICA.
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