Wolfram, infamous for his lack of communication, has finally given us a video of the new content he's been working on.
Kotaku writes: "I thought Cube World’s tighter focus and RPG elements would take the stuff I did like about Minecraft—its procedurally-generated worlds and a feeling of real boundlessness—and reign them into something more structured."
Cube World actually has a release date. After seven long years in development, the voxel-based RPG is finally launching later this month in full, a new trailer announces.
Downloaded and waiting for the beta.
This and NMS really restore your faith in devs supporting things for the long haul. I’ve had various projects I’ve backed on KS completely evaporate during the dev process so seeing studios rough it out over prologued periods is great.
CubeWorld, the voxel-based action RPG created by wife and husband indie developers Wolfram and Sarah Von Funck, will finally be releasing on Steam.
I bought this game back in the day and completely forgot about it! It would've been nice if the developers sent out an email, not everybody uses Twitter or follows every game, especially after years of no updates. I like the game page on FB but the last post was from 2014. Developers relying on Twitter to keep fans updated are leaving a lot of people in the dark.
Wow, haven't heard the name CubeWorld in a LONG time.
I've been checking off and on for about a year to see if there are any new updates and haven't come across any. The Patcher never DLs anything at least. Glad to know this game is still being worked on. Hopefully it gets finished one of these days.
I would love to see this on ps4