Pushmo World Review | WGTC
We Got This Covered wrote:
While a common complaint amongst gamers is that Nintendo hasn’t ventured into the untested waters of new IPs in recent years, that’s only partly true at this point, mainly due to the ventures the company has undertaken within the booming smaller-scale downloadable game market. Since its launch, the 3DS has seen an ever-growing selection of quirky and experimental new franchises brought to its eShop store by Nintendo themselves, such as Sakura Samurai, Dillon’s Rolling Western, and HarmoKnight.
In my opinion, one of Nintendo’s most unique eShop exclusives is the 3DS puzzle game Pushmo. Both it and its follow-up, Crashmo, presented a very clever and original take on the puzzle genre, foregoing randomized levels in favor of preset ones that took full advantage of both games’ interesting gameplay mechanics. Now, the original game has received a direct high-def sequel in the form of the download-only Wii U exclusive, Pushmo World, and while there isn’t that much of a leap forward in terms of gameplay mechanics, some noteworthy enhancements and even more brain-bending puzzles should be enough to entice both fans of the original and newcomers alike.











