Life of a thousand cuts: The minutia of Persona
AWESOMEoutof10's Andy Astruc has exams next week, so he should probably study. But he also needs to build up the courage to ask a girl out. There's also the matter of demons and a murderer on the loose. "Persona succeeds in capturing what it means to play an RPG because it isn’t simply the record of an event we happened to participate in. These games are not only about getting a job or task done, they are a chance to truly inhabit and interact with a unique and detailed universe. Many of us have played games where we’ve become so entranced we couldn’t look away, but Persona marks the only time I’ve ever felt distressed about the idea of the game coming to an end. It feels a little like I’m letting all those new friends die. And that’s more powerful than any concept of level mechanics or dialogue trees I can imagine."











