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280°

No Aiden Pearce in Watch Dogs 2 - Says Ubisoft

After the massive sale records made by Watch Dogs and Being most successful new IP, Ubisoft announced that Watch Dogs 2 will not have Aiden Pearce instead of him we will see a new interesting Protagonist.

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GarrusVakarian3988d ago (Edited 3988d ago )

Good, he's got to be the most one dimensional, uninspiring and uninteresting character ive ever controlled in a videogame. He must be a distant relative of Connor from AC3, lol.

crxss3987d ago

as long as Clara is in the game... *spoilers* most pointless death ever

Raf1k13987d ago

lol. How about a distant relative of Ezio? Certainly better.

Looking forward to what they can do with the next game. I think they've a pretty solid new franchise.

lonelyplayer3987d ago

Ezio was a great character. RIP

PhantomT14123987d ago

For those disagreeing, I think he meant "how about we control a distant relative of Ezio in the next game" and not "Pierce is a distant relative of Ezio".

-Foxtrot3987d ago (Edited 3987d ago )

I don't think he as bad as Connor. I wouldn't mind if we played Aidan again though I mean his story felt like it was just getting started, especially with the way it ended. He put his past behind him but <SPOILER> with CtOS 2.0 and with Dedsec saying how they won't forget what he's done to them I thought they would of continued it

I want to play as T-Bone this time, maybe we play him and Aidan is an NPC. I know we are playing him in the DLC but I thought it would be nice to see it from his side. As he said Fixers will be coming after him

Can't believe Aidan's voice actor is this guy

http://img2.wikia.nocookie....

I really don't know why they made it so the story revolve around his niece getting killed, it would of been better if it was his wife and his sister was their just for support...no Jackson.

Forbidden_Darkness3987d ago

There's definitely potential for him to still be part of Watch Dogs though. It'll be nice to see a new character though.

Why o why3987d ago (Edited 3987d ago )

I thought the niece was a fresh stance. Wife/kids done 2 trillion times. Nieces are still important especially if you take into account the strained relationship between the parent of the niece which happens to be his sis.

I wouldn't mind Aiden.... I understand why the character is flat. Nothing to be jovial about. Maybe people just didn't like his monotone voice.

Shout out to Jordi Chan though... he was the comic relief.

Npugz73987d ago

Um no! Master chief is the most one dimensional boring character I've ever played!!

specialguest3987d ago

Master Chef is a robot. It has no personality.

AngelicIceDiamond3987d ago

@Pugz I agree. In fact I couldn't agree more. Master Chief is more known for his actions than his words or personality.

GearSkiN3986d ago

He was meant to be played as you as master chief, just like Gordon Freeman, now they decided to make him more human, which I think it's awesome.

oODEADPOOLOo3987d ago (Edited 3987d ago )

Puuhleaaze, like there haven't been many characters like that in the inital games of franchises, just because a games main character for a new franchise isnt on naughty dog or rockstars level of development on release dosen't mean it dosen't have potential. I.E: Nathan Hale from resistance series, Master chief from Halo and prob same thing was said of commander shepard from mass effect, just to name a few.

Magicite3986d ago

I have a feeling soon we will have yearly AC, WD, FC and maybe some Tom Clancy games.

SnotyTheRocket3986d ago

Guess I'm the only one who liked Aiden and Connor.

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TheSsus3987d ago

Jordi would be better IMO.

mkis0073987d ago

I really hope they have a way to bring her back...best character in the game.

fallacious3987d ago

They're going to turn her into a cyborg you can control by hacking.

nope1113987d ago

Good. Aiden was a big, fat twat.

starchild3987d ago

I thought he was a good character. I could relate to him pretty well and I thought his narrative arch was interesting.

Grave3987d ago (Edited 3987d ago )

I've taken craps that had more personality than Aiden Pearce.

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100°

16 Ubisoft Titles Can Now Be Purchased on The Xbox PC Store

In a very intriguing and interesting move, 16 Ubisoft titles can now be purchased on the Xbox PC Store. Of course, this is a first as Ubisoft PC titles have never been purchasable on the Xbox PC Store previously.

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jznrpg4d ago

Servers are going to be bogged down by that 1 guy who will use this.

SimpleDad4d ago

Ahhh, the good old... Xbox PC store?
Who tf uses that?

Tacoboto3d ago

Kind of weird without them being updated to Xbox Play Anywhere purchases

MrDead3d ago

I uninstalled it as I was sick of the ads popping up on my login screen.

180°

Ubisoft Announces Weak Financial Results, Delays Games, but Assassin's Creed Shadows is Going Strong

Ubisoft announced its financial results for the fiscal year 2024-2025, and they're not good, but Assassin's Creed Shadows is doing well.

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neutralgamer19924d ago

Three companies keep showing their true faces and telling us who they are but for some weird reason we refuse to believe them. Even when everything they show just makes their greediness even stands out more

Keep messing with the consumers and keep being greedy. Keep telling your consumers to get comfortable now owning your games and we will. You only have few IP's that gamers care about anyways so

"soon enough tencent will buy you out. They already own 49%. Keep deleting games from gamers libraries and getting sued over it instead of making offline play possible for the crew" it's sad that I believe in 10 cents more than UBI because atleast tencent knows how to run a proper business

These executives can taking millions and bonuses and stock options yet they fire those actually making the games without thinking twice. Gaming has become so greedy that their own greed will be their downfall. Companies like Capcom have realized making good quality games and treat gamers with respect

AC series started with a soul but now it's just a soulless empty option world with icons filling the game map. They make their own games so grindy so that they can see the XP boosters to even the odds. As a gamer in my 40's all I want to know is when did gaming just stop being about Fun and all about greed. Double XP weekends selling cosmetics and dances. I use to be a big sports game guy when I was in my 20's the other day I wanted to play NBA 2k and after doing some deep research I realized the best NBA game was 2k17 and NBA 2k25 at $9.79 I couldn't pull the trigger on that 2k25 for how egregious the micro transactions were. So much of the fun is behind a pay wall

dveio4d ago

True words, buddy.

Q: "So how many units did Shadows sell?"

Ubisoft: "Well, look, we ... it's been a busy week."

neutralgamer19924d ago

For over a decade, the price of video games remained steady. We paid $50, then $60 for full, content-rich experiences. Developers found creative ways to deliver incredible games without charging more. From the PS2 era through the PS4/Xbox One, pricing consistency gave players a sense of value and trust.

But then came the jump to $70 during the PS5 and Xbox Series X launches—justified by "rising development costs." And now, barely four years later, we’re seeing $80 price tags becoming more common for standard editions. At this pace, by the time the next generation of consoles launches around 2027, $90 games could be the norm. And with a behemoth like GTA 6 on the horizon, a $99.99 base price wouldn’t be shocking at all.

Yet we’ve also seen proof that this kind of pricing isn’t necessary for success. Look at the recent launches of Expedition 33 and The Elder Scrolls IV: Oblivion Remastered. Both released at $49.99 and have been met with strong sales and positive reception. These games show that there’s still plenty of room for high-quality, mid-budget (AA) titles that offer great value—and gamers are more than willing to support them at fair prices.

But here’s the problem: the big publishers don’t care. If we as consumers keep paying for deluxe editions, early access, and overpriced base games, they’ll keep pushing the limits. They’re not going to back down unless we speak with our wallets—because that’s the only language they listen to. If they see record sales, they’ll take it as validation.

It’s frustrating when these same companies report record-breaking revenue and profits—yet still complain about tariffs, still find excuses to raise prices, and still hand out bigger bonuses to their CEOs. If they’re doing so well financially, why are they passing more of the burden onto players?

It’s because gaming has become the second biggest entertainment market in the world. And with that comes attention from hedge funds, investors, and boardrooms focused on short-term profit, not long-term player trust. To them, your passion is just a revenue stream. They care about quarterly numbers, not the health of the industry or the joy of the experience.

And unless we—as players—take a stand, the greed won’t stop. The monetization will grow, the price hikes will continue, and the soul of gaming will keep slipping away. The choice is ours. We can either keep paying more for less, or we can push back. One purchase—or one refusal to purchase—at a time

dveio4d ago

"And unless we—as players—take a stand, the greed won’t stop."

And that's the tough part about it.

Look at those annual figures showing billions and billions of money being spent on the most ridiculous add-ons, DLCs, pre-release accesses, even pre-orders, digital deluxe crap, etc.

I mean - we've stood together at times. I don't say it didn't happen before.

But within all of our communities there's so much passive aggressive defensiveness.

Look at the debates regarding physical vs digital.

Publishers can't keep a straight face reading our discussions in which many people abandon physical.

Playing straight into the cards of publishers out there.

neutralgamer19923d ago (Edited 3d ago )

Like I said gamers are the biggest issue with gaming. We may united on a issue but as soon as our favorite gaming franchise gets a release we will support it. If there any doubt Mario kart will be one of the best selling games on switch 2?

Things we use to unlock by simply playing a game has not be sold to us as extra content

Rainbowcookie3d ago

I think people arebgetting tired of the formula. We see it in sales. People just want fun again.

neutralgamer19923d ago

I just want games to be fun and not geindy and full of micro transactions

anast3d ago

Even the $130 ultimate editions of UBI games are only a bit less grindy and they still beg people to buy helix coins throughout the whole experience.

It's a travesty what 2K did to NBA 2K.

neutralgamer19923d ago

It really is because NBA 2K is simply unplayable without spending money and you can't even respec for a new my player you are required to spend again

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SimpleDad4d ago

When you don't disclose units sold... and your stock goes down... how is this doing well?

CantThinkOfAUsername3d ago

"According to the company, Assassin’s Creed Shadows achieved the second-highest Day 1 sales revenue in franchise history, following Assassin’s Creed Valhalla. It actually had the best Day 1 performance of Ubisoft’s history on the PlayStation Store."

S2Killinit3d ago

AC Shadows is doing good yes.

Chocoburger3d ago

Ubishit burned so many bridges with fans, releasing filler dreck that was purposefully designed to push you towards micro-trash-actions. It didn't have to be this way, they could have respected us players more, instead of making players waste countless hours of their life just to see stupid "experience points and resources numbers go up" and attempt to profit off us in such a disrespectful way. I stopped supporting them a long time ago. Keep burning bridges, and keep burning your company from within.

S2Killinit3d ago

Which UBI games did that? Im legit asking.

Chocoburger2d ago (Edited 2d ago )

Any game (be it Ubisoft or any other company) with an unnecessary shoe-horned in experience points system, endless resources collection, and a micro-trash-action store that sells you boosters that alleviate the grind.

They do it on purpose to nudge players towards spending more money, and its something I refuse to support. Nearly all modern Ubisoft games have experience points and skill trees these days, not because it makes the games better, but because it can potentially make them more money by exhausting people into giving in and buying boosters.

Assassin's Creed, Ghost Recon and more series are offenders of this game design blight.

S2Killinit2d ago

I see. And I agree. I dont like these trends either. Although I dont remember AC having paid upgrades (given that my last one was black flag)

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70°

Privacy firm files Ubisoft legal complaint over data collection, forced online in singleplayer games

Assassin's Creed maker Ubisoft has been hit by a complaint from a European privacy firm over the data it collects from players.

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