Retro Review: Mega Man X

Retro Review: Mega Man X

Hey Poor Player's Kenny McKee writes- "With the release of the Super Nintendo (or, in Japan, the Super Famicom) came new opportunities for game developers. It was a chance to create new things, and test the limits of what could be done. While many companies focused on overhauling aspects such as mechanics, graphics, and sound, Capcom took things even further and decided to do an overhaul on their very own mascot character. In December of 1993, Mega Man X was born."

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