The Late Night Gamer: Is it just me or are gamers nowadays more fixated on graphics than gameplay and story? I can’t go to a forum without seeing an argument over graphics. We need not to look further than the hotly debated topic of the same title running 1080p native on PS4 and 720P native on Xbox One. Honestly, who cares? Unless you were to inspect each frame with a magnifying glass we wouldn’t be able to tell the difference.
AMD CEO Lisa Su talks about the Xbox AMD partnership, next-gen Ryzen + Radeon chips, and AI rendering tech coming to all Xbox devices.
AMD is really building hype around their unique partnership with Microsoft to help and build an advanced and seamless Xbox ecosystem across all Xbox consoles and devices.
I wonder what she meant by "full roadmap of gaming optimized chips" though? Seems ambitious.
Next year´s Xbox Showcase already looks promising and exciting. Here´s hoping they deliver.
Some odd, deliberate wording, no branding, not 'Xbox consoles, Xbox handhelds' specifically, feels and sounds like they're building towards hardware that anyone can be used or licensed to/by themselves and other manufacturers.
Multiplatform software and hardware 'Xbox/AMD APU'.
Shares vision....we provide chips for money, this deal will sell many chips, we will make lots of money...good vision
The marketing behind this is so heavy that I worry about the actual outcome. Why are they just not showing us the product, why all this talking in market speak?
Nintendo Switch 2 stick drift is already an issue, but accessory makers are already working on magnetic joysticks.
I've never had stick drift in any controller I've ever owned. All my joycons (3 sets) from my Switch are perfectly fine. My Switch 2 ones are good. Never had a dualshock / dualsense have it (did have a dualshock get a stuck trigger once). Even my Valve Index controllers which were notorious for drift were fine for me.
The tech is already there. I had a couple of my PS5 controllers modded with Hall Effect modules and they work great. They should come standard with them these days but they don’t.
Cheap, frictionless sensors ALREADY exist. Why are they "working hard to combat stick drift"? Stick drift should be a thing of the past at this point. The technology is here...NOW. It has been...for YEARS! Why is stick drift even still spoken about? It shouldn't exist!
WD 40 if it's shagg.d anyway why not ? I ordered a new ps5 pad after Helldivers 2 and POE 2 became unplayable due to drift but in the meantime I fired a bit of WD on my balls just below my stick rotated in a clockwise fashion massaging it in so to speak and also did the pin reset thingy and all clean no drift and hit that cancel purchase button like I meant it
Honestly I’ve used my original Switch JoyCons and Pro Controller since launch and only in the last year did I see drift start to show up on one of my JoyCons. I’m sure it happens depending on how much and how firm the joystick is used, but it seems like a minor issue that goes with wear and tear after thousands of hours of play. I wish there had been Hall Effect sticks on Switch 2 just so there’s one less thing to worry about, but I’m not really concerned about it.
Tune in on June 8th for this summer's PC Gaming Show, featuring exclusive trailers, new game announcements, and developer interviews from around the world. Hosted by Sean "Day[9]" Plott, Mica Burton, and Frankie Ward, the showcase will include 70+ of the most exciting games in development, all of which can be found on our Steam Wishlist.
Because the companies are.
Both bragged and bosted about 1080p 60fps...its on the box and in ads. Plus these consoles cost a lot and PC gamers have been enjoying 1080/60 for awhile now.
Ps360 gen 360 fans bosted about how game ran better than ps3. I think now that the x1 has many underperforming games when compared to ps4 that all of a sudden graphics and rez isnt important.
Its important. Funny looking things 792p 900p are happening because they want the highest possible red while maintaining a proper fps.
Graphics matter. I'm not even gonna downplay that. Now, resolution on consoles is what I can't get. Devs can't even create great games without someone wanting to know the resolution, even in Alpha lol. 900-1080p, doesn't matter in the big scheme of things.
If Digital foundry came out tomorrow and said Infamous was 900p would it make you feel any differently about how beautiful it looks? Did 1080p help the game play of Killzone? Would Ryse be instantly better if it were 1080p?
These are the questions that should be asked IMHO.
I want a good story, good controls, and something I will remember. Graphics to me doesn't mean good game; I've played pretty games that were garbage and I've played games that looked like NES rejects however were something you'd never forget.
another article claiming that people didn't care about which system had better graphics in the good ol' days.
I offer exhibit A:
http://www.intellivisionliv...
Graphics ALWAYS mattered
Because these consoles are the next leap forward, we expect to have next gen graphics and 1080p should be the standard.