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90°

Why Exclusives Need to Live: The Importance of Identity

Sean Halliday of Pixel Gate writes:

"Recently, a short article went around named ”Exclusives Need to Die’.” It created some discussion and promoted some interesting points. On the whole, I disagreed with the main point presented, mainly as it wasn’t put forward very well, but the post set off some cogs in my head, and soon I was thinking about why exclusives are needed, and why they tend to be staples of a generation of systems and games."

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Community3600d ago
XiNarutoUzumaki3601d ago

How is this even a topic? Would you like to play Uncharted on Xbox and Halo on Playstation. It sounds good if you think about it, but what's the point of owning 2 or 3 consoles that will play the same games? Hahaha

GamerEuphoria3601d ago

What you said is utterly devoid of any sense of reality. It's almost as bad as your comment on our Mario Kart post that had nothing to do with the content lol. Business.

darthv723600d ago

1st and 2nd party exclusives I can understand as still being a selling point. 3rd party ones...not so much.

Game companies are like politicians. They want your vote (purchase) and will talk up anything that gets attention.

so when you have a 3rd party that is making an exclusive game for a platform, that is akin to a politician saying they have an exclusive backer to help promote their presence in the public eye.

Some times there are 3rd party exclusives that should have remained more neutral and been supportive of the industry as a whole. Mainly because they would tend to back the wrong horse and come up short in the end.

The consumers are the voters. We vote with our wallets but we also need to know when there is political spin put on things that is meant to paint things in not so flattering light. We owe it to ourselves to be smart and read between the lines when it comes to such situations.

ninjahunter3600d ago

"Why buy one console that does everything when you can buy 3."

XiSasukeUchiha3600d ago

@N4G
We do U guys alway keep track of our comments, isn't that considering stalking lol

@Naruto
Really you don't understand do you Naruto I forget Naruto doesn't understand complex situation but that's my friend unfortunately, Ok exclusives separate and give identity to certain like Halo is on Xbox and is known as the ShooterBox Mario is on Nintendo and makes it the KidFriendlyBox and Uncharted and JRPGs are on playstation, and they are known as the JRPGBox or JapaneseBox.

That's importance of this article Naruto.

GamerEuphoria3600d ago

How is remembering your dumb comment in our past posts stalking? Please, fior your own good, go outside and learn a few things before making accusations.

And shut the hell up about Naruto

Blues Cowboy3600d ago (Edited 3600d ago )

Exclusives might seem silly, but the fact is that the rivalry between console manufacturers is the main driving force behind quality. It always has been, ever since the SNES vs MegaDrive/Genesis continually pushed forward with Mario/Sonic, FF/Phantasy Star etc. Exclusives are a key part of that as console manufacturers do their best to secure great games for their system.

A one-console or exclusive-less future could be a meritocracy, but just as likely, would mean that great games can get lost in a flood of complete crap. As we're seeing on Steam at the moment.

TL;DR: exclusives are a good thing, because console rivalry keeps companies *relatively* honest and quality high. Long may it continue.

chrissx3600d ago

Exclusives need to live. Its the point of competition

s45gr323600d ago

While I agree with the author has to say in regards to the importance of exclusives. I will say though that with Playstation Now and Xbox Live Cloud service will render consoles irrelevant. Moving away from the silly hardware war to which console manufacturer can deliver the better service.

ShaunCameron3600d ago

Exclusives are the reason I gave Sony a chance with the PS3.

120°

Microsoft’s Surface and Xbox hardware revenues take a big hit in Q3

Microsoft just posted the third quarter of its 2024 fiscal financial results. The software maker made $61.9 billion in revenue and a net income of $21.9 billion during Q3. Revenue is up 17 percent, and net income has increased by 20 percent.

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Community1h ago
darthv7212h ago

Xbox content + services up 62% while hardware down 31%... seems about right with the way they tout you don't need the hardware to play. People can play on their phones or smart tv or other means. I don't hardly play on my consoles directly since getting devices like the logitech g-cloud and ps portal. Which is to also say I have been playing more digital than physical because of these devices.

purple1012h ago

Xbox hardware revenue tanks to lowest point of Xbox Series generation

Profchaos1h ago

I'm not surprised surface is struggling they aren't relevant anymore

XBManiac58m ago

Too expensive hardware when others offer the same or more for less? Good work, Green Team.

SimpleDad43m ago(Edited 42m ago)

"Despite some early successes for Xbox games on rival platforms, Xbox hardware is down by a massive 31 percent this quarter."
"Without Activision Blizzard, Microsoft’s overall gaming revenue would have actually declined this quarter."
"Xbox content and services would have only been up a single percent without Activision Blizzard..."
"It looks like next quarter is going to be a similar story for gaming at Microsoft, too."

That is crazy... so A/B/K is carrying the whole Xbox gaming.
Oh and Microsoft will be fine. Windows, Office and Cloud are growing with each pc purchase.

purple10122m ago

Activision: "we gonna need a bigger rucksack/backpack please"

Microsoft: "why's that"

Activision: "to carry yo' weak ass'

130°

Why Monopolies In Gaming Must Not Be Allowed

As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.

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thorstein11h ago

Shouldn't be allowed in any field.

Inverno7h ago

And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.

jwillj2k46h ago

Eventually they’ll realize the value is with the employee not the company. Buying an IP means nothing if the people who contributed are let go. They’ll get it one day.

MrCrimson5h ago

tech is different because they buy threats and then kill them. Twitter bought Vine and did nothing with it. Despite people seemingly liking it. Could've had tiktok a decade before bytedance. go figure.

Zenzuu6h ago

Monopolies shouldn't be allowed regardless. Not just for gaming.

MrCrimson5h ago

They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -

70°

The INDIE Live Expo 2024 event is to feature over 100 game titles

INDIE Live Expo, Japan’s premiere online digital showcase series , will debut never-before-seen games & content updates across more than 100 titles on May 25th.

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