Is this fated to be the next great sci-fi shooter?
Destiny, the new game by the creators of the Halo franchise, arrives Sept. 9 on the current and last-gen PlayStation and Xbox consoles, riding a massive wave of expectation, hype and a marketing campaign reportedly worth a staggering $500 million.
Its pedigree is unmatched: the game is the first by storied development studio Bungie since 2010’s Halo Reach, after which they surrendered the multibillion-dollar Halo juggernaut to Microsoft’s own 343 Industries, the developers of Halo 4 and the upcoming Halo 5: Guardians. Now teamed with publishing giant Activision, and no longer exclusively bound to the Xbox platform, Bungie is once again looking to the stars.
Destiny has made over $160 million in MTX revenue, and these numbers only account the data from late 2017 to early 2019.
That's extremely low for microtransactions, especially for a game that's essentially designed around it
For as much as ppl complain how much they hate microtransactions, they sure don’t act like it. No wonder they aren’t going anywhere.
In Episode 1 of Spot On, a new weekly news show, Gamespot talks about the dangers of chasing a trend.
Playing Destiny 1 on PC has been something fans have been requesting for years. It looks like Destiny 1 is now playable on PC via the RPCS3 emulator.