Speaking with GameSpot today at E3, Paradox Interactive CEO Fredrik Wester explained why the company is choosing to release Magicka 2 on PlayStation 4 and not Xbox One. According to Wester, Sony was better focused on hardcore gamers than Microsoft, at least at the time when Paradox signed a deal to bring the game to PS4. On top of that, Wester already had connections at Sony, he said.
"I think the fact that we had some personal connections with Sony and we also felt that their offerings toward the hardcore gamers that we were after were more solid than the ones Microsoft had," Wester said. "Now I think, looking back at it, it's probably quite equal. But back then, it sounded like Sony had a more solid offering. But we hope to go to the Xbox One as well. We want to be on all platforms where are gamers are."
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OPNoobs:
Contrary to what you may hear, Magicka 2 is not a game about casual manslaughter and murder, reckless irresponsibility with magical powers, ignorantly blowing things up to see what happens, blundering haphazardly into success, crossing the beams, or vampires. Magicka 2 also does not contain: a complex skill tree progression, character levels, first person combat, base building, procedurally generated environments, NPC faction management, or vampires. In fact, much like its predecessor, Magicka 2 is a game that defies all but the broadest gaming genres.
I'm a core gamer and I prefer the PS4. So Paradox wasn't lying there :)
Not interested anyway.
Game looks like a silly, weaker gauntlet. I did like the crossing the streams part.
Was going to get it on steam once but once I seen some videos its not my thing .
the first game was amazing, surprises everyone who plays its how fun it can be. but they have changed things so who knows