Brooke of AGGN takes a look at some of the good things that video games do and gives you something to fight those 'video games are evil' arguments on social media which is even more powerful than a blue-spiny shell... Knowledge.
Game Pressure met with the one and only Josh Sawyer at Digital Dragons and chatted about RPGs, Pentiment, Pillars of Eternity, the state of the industry, and the genre.
From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.
maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad
Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.
honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it
Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.
I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.
Play as Polly, a silent girl on the run from her dark past in this neon-soaked psychological horror shooter.
What explains the violence before the years 10,000 BC and 1,980 A.D.? What happened during the middle ages? Everyone played too much Doom?
Its easier to blame something for our own wrong doing.
Or you could point them at this massive 10 year study that shows that violent video games don't have any negative effects on kinds http://m.adc.bmj.com/conten...
You could also explain that the ESRB is a thing to stop kids from playing violent games without the parent's permission exactly like the MPAA does with films. Wouldn't hurt to add that all games have a rating on them and say in plain English why they are rated that way.