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160°
5.5

Dark Souls 2 (PC) Review – Sure it’s Hard, Doesn’t Mean it’s Any Good | COG

Paul took his time with this review. He wanted to make sure he was giving Dark Souls 2 for the PC every opportunity to succeed. He wanted to like it. Unfortunately he didn’t.

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seanpitt234011d ago

I don't agree on this score it's a 9 out of 10 game. What the dark souls games offer that no other game can offer is the sense of achievement after beating bosses and finishing the game. I loved the first one and I loved this no other game comes close to what this series offer I just cannot wait for what they have in store for us on the ps4xone.

JackOfAllBlades4011d ago

Yes, I believe this person is just posting click bait

Palitera4011d ago (Edited 4011d ago )

What did he get?

A black list mention. Won't ever get a click from me.

punctualdork4011d ago

Because anyone who gives a game less than an 8/10 has to be a troll who is click-baiting. Amirite?

Reviews are subjective. People have different opinions. That doesn't make them any less valid.

DragonKnight4011d ago

@punctualdork: Maybe you should listen to your own advice. You're sitting here ragging on people who are sharing an opinion about this guy's opinion. You said that people are allowed to have an opinion, yet all you've been doing is defending this guy's opinion like he's your relative, roommate, or significant other.

It is an opinion to say his opinion sucks, and if you're the champion of defending the right to have an opinion, then drop it because you're then not defending the right to have an opinion, just the right for some people to have dissenting opinions.

kevnb4011d ago (Edited 4011d ago )

maybe he doesnt like the game? Some people really don't want to be challenged when playing games.

q8kik4011d ago

no challenge = not fun

Jughead34164011d ago

Kevnb, I agree that lots of people don't want to be challenged. I have a friend that plays only open world RPGs, but is too intimidated by dark souls' difficulty to even try it. But as a reviewer, I feel that if it's not your type of game to begin with, then you really can't give a game a fair shake.

HeavenlySnipes4011d ago

The facade that Soul's games are very difficult are annoying. The only "challenge" with the games are being patient through the redundancy of the gameplay.

Block, block, roll attack twice. Rinse and repeat. If you try to rush through that you can get yourself killed. That's why many people find the games boring, barring the fact the narrative isn't present a majority of the games and you find yourself wondering why you're in the place you're in.

I wouldn't give the game a 5, but I'm not shocked someone would feel to grade it as such

VileAndVicious4011d ago (Edited 4011d ago )

@HeavenlySnipes

You know I'm actually going to kind of agree with you. I was really into Demons souls back in the day. It was one of the games that made me switch from my 360 to the PS3. And Demons souls was IMO worth it I spent hours with it and once I finally beat it I had a great sense of accomplishment. But one thing became clear after a few deaths, the game wasn't really hard at all. The game just requires you to play it a certain way otherwise you will be severely punished.

If you don’t block you will die, if you go in hacking and slashing away at everything you will die, if you don’t pay attention to your surroundings you will of course surely die.

Once you realize these things, IMO the game ceases being hard and becomes an exercise in patience more than anything. In fact I personally did not enjoy Dark Souls as much knowing this (not that I thought it was a bad game mind you.). The game just wasn’t very difficult so long as you were cautious (which is how the game is meant to be played).

That’s not to say this is a bad thing it’s just that I can understand why for some people this might seem boring as it’s an acquired taste.

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nucky644011d ago

i'd say 8 out of 10 (played ps3 version). what drags the score down for me is all of the help allowed for bosses - whether co-op or npc characters. i think the bosses should be beaten solo....on the abilities of the player and with NO HELP.

Jughead34164011d ago (Edited 4011d ago )

But any help is completely 100% optional. Help isn't forced on you or anything. I killed 90% of the bosses with no help. I beat the game almost completely solo.

cleft54011d ago

I put well over a 1000 hours in Demons Souls, well over 400 hours into Dark Souls 1, and around 300 hours into Dark Souls 2. I have beaten Demons souls and dark souls at lvl 1 with a pure melee build. With that said, I agree with this review score. I brought the game and I found it to be riddled with artificial difficulty and just cheap gimmicks. When the game is good it is simply amazing, but far too often the game is cheap. The Belltower boss is the perfect example of that. I do love Dark Souls 2, but I completely understand anyone that scores it a 5 or a 6.

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BeardedPriest4011d ago

Yeah... I agree aside from the challenge, there isn't much making this a good game.

Summons754011d ago

Great gameplay, superb online and teaming up with others to overcome obstacles despite not being able to talk to each other, great story which is told through the gameplay and discovered only by exploring and talking to people, great environments that each have their own story of how it fell apart, awesome atmosphere, and a lot of well designed bosses that you have to think to overcome.

There is a ton making these games good, the only thing that holds people back is the fact that you have to take it slow and think about what you're doing and more importantly know when to admit your mistakes....otherwise you rage quit.

PurpHerbison4011d ago

The atmosphere dies a little each time a Souls game gets released.

LiViNgLeGaCY4011d ago

Sorry to have to tell you this Summons75, but all of that is just your opinion, not fact.

rezzah4011d ago

Purp's point of view is understandable (excitement can die out overtime), but the game has more of a cult following than grand media popularity (like GTA series). This group will grow slowly, but should be enough to help maintain decent sales overtime.

BeardedPriest4011d ago

Well designed bosses? After getting magnet grabbed by the rotten... Aside from Smelter, they are too easy when you team up with people.

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rextraordinaire4011d ago

I kind of agree. I could never get into the Souls series, it always felt like cheap games with jacked up difficulty for the sake of it.

Dragon's Dogma did it much better, in my opinion.

Palitera4011d ago (Edited 4011d ago )

How much did you play it?

edit, @4.1.1: So you do realize you know very little about the series, right?

I'm not saying everyone will like it, but you can't expect to understand the design of the game playing only one session of a huge game... It has very little "cheapness" on it. Actually, being fair is one of its core features...

Well, whatever, I'm not in the mood for this.

rextraordinaire4011d ago

About 2 hours. I found the gameplay to be revolting from the start. That's usually a good sign of things to come.

Dragon's Dogma got me hooked in the first 10 minutes.

thricetold4011d ago

Allow me to respond then, having about 317 hours under my belt in DS2 and agree with a lot of the negatives others have said. Doesn't mean we are right or wrong but it's not just players who are noobs or don't understand the mechanics.

I've put in just about the same amount of hours in each souls game since demons and have felt the same about each iteration. I can't still enjoy the gameplay even if what you like I consider a fault in the game? Im a gamer so I just overlook what I dont like, but to sit here like the series is some perfect piece of "challenging" gameplay when there are loads of cheap moments is absurd.

There are a lot of soul fanatics that act like they were the only ones supporting the souls series from the start and those who criticize it dont understand it which is just them not willing to admit the games imperfections because they feel it will tarnish their virtual achievement.

Overall good series with some questionable design choices and cheap moments. Dont see how anybody can argue with enemy weapons clipping thru walls for full damage while your attacks are nullified. Or how enemy arrows in DS tracked your movement which thankfully they stopped for the most part in DS2.

Just sayin not everyone who doesn't drool over all the design choices or mechanics is some casual who doesn't like challenging games.

Clogmaster4011d ago

I like Dogma better, but Dogma was designed more like a 3D upgrade of Capcom's old Beat em Ups (King of Dragons, Dungeons & Dragons).

Souls is more about patience, where Dogma is more about action.

rextraordinaire4011d ago

I'm more of an action man when it comes to slaying dragons. ;)

rezzah4011d ago

There is a patience aspect for Dragons Dogma, but that part only appears in the DLC called Dark Arisen (much harder than the post-game).

Not saying it has the best of both worlds, therefore it is better. It's all about personal preference.

Clogmaster4011d ago

Truth. Dogma had the patience aspect at the start of the game, and in Bitterblack Isle which had me strutting very carefully.

BBI was so fun. hahaha

Summons754011d ago

The original Dark Souls I'd agree on some parts but this game and Demon's Souls no.

Dragon's Dogma (I loved it) was way too easy, Capcom marketed it as harder than Demon's Souls and a Demon's Souls killer and it was so easy. I loved it but it is no where near comparable to the souls games.

rextraordinaire4011d ago

Dark Arisen on hard is hard, really really hard.

And I'll admit I only tried Dark Souls. I didn't like it, at all, so I never tried the other games in the series. But Dark Souls left such a bad taste that I don't want to try the other ones, it can't be -that- different, can it?

thricetold4011d ago (Edited 4011d ago )

@summons

Come on man stop kidding yourself, the souls games are easy or can be as well! You're going to sit and say it's easy to complete BBI dark arisen at the start of the game on hard? Or that a sl1 player cant complete each souls game without ever even needing to level up? Once the player learns the attacks you can go thru the entire game unscathed.

And as much as I love the lock on feature, its like an auto aim-assist for attacks, you can't miss! At least if it worked as intended instead of maybe swinging at the air because you're locked onto some giants belly. Without the lock on the attacks can be hit or miss.

The same can not be said about DD due to the amount of enemies they throw at you at one time, ALL the time. I'm not saying one is better or more "challenging" than the other but lets stop dismissing one and glorifying another game when difficulty itself is subjective.

Clogmaster4011d ago (Edited 4011d ago )

I don't ever remember Dogma being marketed as a Demon's Souls killer. It was in development when DMC4 finished (2008). I always saw it as Capcom finally giving us King of Dragons with character creation! FINALLY! hahaha

Look at all the bosses in King of Dragons and Dungeons and Dragons. Most are the same. Even the classes are the same. (Well, you'll always see the same staple medieval/fantasy monsters).

Clogmaster4011d ago

I don't ever remember Dogma being marketed as a Demon's Soul killer. It was in development when DMC4 finished (2008). I always saw it as Capcom finally giving us King of Dragon's with character creation! FINALLY! hahaha

Look at all the bosses in King of Dragons and Dungeons and Dragons. Most are there. Even the classes are the same.

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SuicidalTendencies4011d ago

I'm currently playing the first game and like it but it's incredibly overrated by it's fans and some of the "professional reviewers". The difficulty is fine with some cheapness involved but nothing you can't figure out with some learning of the enemies. The real problem with the game is the lousy controls. That spikes the cheapness of some deaths even more. I can only hope for the people who are playing Dark Souls 2 that they fixed the crappy controls.

rextraordinaire4011d ago

Yeah it's not a "bad" game, but like you said, damn, those controls are poor.

Imalwaysright4011d ago

You say that Dark Souls controls are poor and yet you come here saying how much you enjoyed Dragon Dogma? A game where 2 out of ten times you miss an attack because you can't lock on your enemies? I played both games and imo Dark Souls gameplay and controls are much more tighter than Dragon Dogma's, not even a contest.

Now that that is out of the way, I don't understand why both of you had problems with Dark Souls controls. Never once had I any problem with them. If for any reason I died in that game I blamed myself because I understood that my deaths were due to me loosing concentration and not antecipating an enemy attack. The game isn't cheap, it has a learning curve that goes all the way until the credits start rolling in and that is why I love it.

Clogmaster4011d ago

Souls games combat is very tactical. It plays very similarly to a fighting game where you have to understand range, recovery time, and distance from walls.

I don't see how you can miss attacks in Dogma without a lock on though. It's pretty easy to aim your attacks in that game. It plays just like Dynasty Warriors.

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RedSoakedSponge4011d ago

im not even going to read this review. a 55/100 for dark souls 2 is laughable, and in all honesty makes me a little angry to think hes aloud to put out reviews.

Summons754011d ago

We don't like that he sucked at a game and is trashing it for the sake of trashing it. This was in no way informative about the mechanics of the gameplay which is an intelligent journalist knows a review needs to be informative and UNBIASED.

This is just a pathetic blogger.

RedSoakedSponge4011d ago

do i really need to state that? lmao

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130°

Why Dark Souls 2 Deserves a Second Chance in 2025

As difficult and frustrating as it is, people should consider reliving the Dark Souls 2 experience, especially because of what's coming to the game.

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PrimeVinister8d ago

Many of those who hate Dark Souls II hate it because it's not Dark Souls. The same people love Dark Souls III because it isn't Dark Souls II.

And so many of the issues at the centre of common complaints about DS2 are present in DS3 and sometimes even DS1. The hatred and bile spewed over this perfectly decent game is ludicrous.

CrimsonWing698d ago

I don’t think it’s a terrible game, but like a movie sequel by a different director, for me, it does NOT capture any of the “magic” felt from the Miyazaki entries. Boss battles don’t feel epic, environments don’t have the same sense of awe, the enemy variety isn’t particularly interesting, the art direction just feels bland, about the only thing I can give it praise for is some of the music.

Now, again, this is only how I feel about it, so I’m not trying to invalidate his you feel about the game, but it is the worst entry in the series due to those factors and it’s the least re-visited entry, for me.

Is it decent as a game on its own? Sure. But in comparison to the Miyazaki entries, it does not stack up and I believe that’s where many were disappointed with it.

PrimeVinister8d ago

Completely fair. I cannot disagree either, mate.

MrWood8d ago (Edited 8d ago )

You can also play it in VR flawlessly on PC & controller with the LukeRoss mod so… another reason to jump back in with extra immersion.

jznrpg8d ago

It’s not a bad game it’s just not as good as the others

Shadow Man7d ago

The controls felt very clunky to me, I tried playing it after beating Darksouls 3 and it didn’t feel fluid, obviously the hit detection is less superior for been an older game.

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100°

Dark Souls 2 Broke the Mold with Smelter Demon’s Over-the-Top Design

The Smelter Demon is a bombastic boss design that bolsters Dark Souls 2's roster with an experience that updates an older fight's form to function.

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CrimsonWing69217d ago

Man, I dunno about that. In fact, most boss fights in Dark Souls 2 were forgettable.

__y2jb217d ago

Dark souls 2 is really underrated.

HyperMoused217d ago

My First DS's no idea why it gets so much hate

Redgrave216d ago

Or as I liked to call it, Horny Butthole Face

110°

Hidetaka Miyazaki claims Dark Souls 2 “carried” the series forward

Dark Souls 2 remains a divisive entry in the landmark RPG franchise, but Hidetaka Miyazaki believes it led to the success of Elden Ring.

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anast448d ago

The game isn't good though.

Rols448d ago

DS2 was fine. While there was a bit of recycling assets or ideas for bosses, it was a bigger more open Dark Souls. The Fume knight boss is one of the hardest bosses in the series until Sekiro and Elden Ring were released.

CrimsonWing69448d ago

The problem with Dark Souls 2 was the same problem when a different director takes over for a sequel to an outstanding movie. It typically (there are exceptions) doesn’t have the feel and vision of the previous movie.

I wouldn’t say Dark Souls 2 is terrible. Had Dark Souls 1 never been a thing and we got this, I think it would have been praised more. The problem is it didn’t have the Miyazaki touch to it and felt pretty derivative. The soundtrack is a banger though.

Aussiesummer448d ago

And it will happen in the future when he doesn’t touch them as he is planning on.

MrBaskerville448d ago

I like DS 2, might even be my favorite of the 3. But it's a hard sell, there's so many obscure things you need to do to make it an enjoyable experience. So always find it hard to recommend, but it is worth the trouble.