"'Would you race me? I’d race me so hard.'
Say what you will about the psychopathic Buffalo Bill from Silence of the Lambs, but it would probably be an easy bet to guess he would snake in Mario Kart DS – or at least he’d tuck his snaking away somehow.
In this week’s podcast, we have four of the site’s staffers crammed into a little more than an hour and a half show. Regular hosts Andrew Martins and Patrick Kulikowski are joined by Stephen Hilger and Pixelitis Podcast newcomer Brendon Bigley to chat about the past week’s biggest news, including the Breath of Fire 6 beta details and the impending online doom of scores of games after GameSpy closes down later this month.
There’s just so much show to be had this week."
-The Pixelitis Staff
Dark Souls 2 remains a divisive entry in the landmark RPG franchise, but Hidetaka Miyazaki believes it led to the success of Elden Ring.
DS2 was fine. While there was a bit of recycling assets or ideas for bosses, it was a bigger more open Dark Souls. The Fume knight boss is one of the hardest bosses in the series until Sekiro and Elden Ring were released.
The problem with Dark Souls 2 was the same problem when a different director takes over for a sequel to an outstanding movie. It typically (there are exceptions) doesn’t have the feel and vision of the previous movie.
I wouldn’t say Dark Souls 2 is terrible. Had Dark Souls 1 never been a thing and we got this, I think it would have been praised more. The problem is it didn’t have the Miyazaki touch to it and felt pretty derivative. The soundtrack is a banger though.
I like DS 2, might even be my favorite of the 3. But it's a hard sell, there's so many obscure things you need to do to make it an enjoyable experience. So always find it hard to recommend, but it is worth the trouble.
TheGamer writes, "Some weapons resist the test of time."
The Nerd Stash: “Whether you’re here to gloat about your victories or to see what the fuss is about, we present to you the hardest bosses in the Souls series.”