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These Unreal Engine 4 Environmental Shots are Absolutley Stunning

OnlySP: I don’t use the word “stunning” very often for the sake of sounding like a hit bait title, but man, these shots literally define the word stunning.

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ThatKanadianKid1621d ago

Wow, I wonder what kind of monster rig is needed to run that? Although, I've heard that scanning technology doesn't really create that big of hardware issues...don't know enough about it to be sure, but still...wow.

Pandamobile1621d ago

Any mid-level DX11 card could handle this scene without breaking a sweat.

It's not overly difficult for a GPU to render an outdoor scene like this.

starchild1621d ago

The Vanishing of Ethan Carter uses the same photogrammetry techniques and it is looking amazing. Check out this site: http://www.theastronauts.co...

I think it is a very exciting technology and will likely lead to some of the most realistic game worlds every created.

PockyKing1621d ago

I really want to see Get Even in action now, hope they show a gameplay trailer soon. Same for The Vanishing of Ethan Carter.

opooqo1621d ago

You'd be surprised, doesn't take much to run that. Unreal Engine scales very well. Unlike CryEngine, you dont need a decent rig to yield good results. Unreal technology is very efficient, although the ancient lightmass technology could thrown out.

Those rock formations are static meshes, and the background is a simple terrain. Nothing fancy going on here.

Genki1621d ago

What's so amazing about any of that? Nothing we haven't seen before.

Cryptcuzz1621d ago

Yeah I thought the same when I saw the screenshots (textures seems low-res and flat
I am sure Unreal Engine can do much better than that.

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