There's been a lot of controversy surrounding the release of Team Ninja's, Ninja Gaiden II. From scathing reviews attacking the developer and his fanbase to complaints surrounding the games hardcore difficulty and camera efficiency. The latest rumour to hit the web speculates that the long awaited demo will be released on the JPN Xbox marketplace this Friday.
Ninja Gaiden Sigma 2 debuted in 2009; ahead of Wo Long: Fallen Dynasty's launch, it's time to look back at one of Tecmo Koei's best titles.
With the release of games now slowing on the PlayStation 3, Twinfinite take a look at the 10 hardest platinum trophies on Sony's older system.
I almost got the Lost Planet 2 one, but that get no One in the Leaderboards was effed up.
Many of those trophies are just time consuming, if we are going to talk some seriously hard platinum trophies, put MGS4 in there.
I will never forget the day i got that Big Boss Emblem.
Complete the game in less than 5 hours
Use no continues
Use no health items
Kill no enemies
No alert phases
No special items
Complete the game on The Boss Extreme
One of my proudest trophies :)
I'm only one Trophy away from getting the Platinum in MGS4, but unfortunately it has to be that damn Songs of the Battlefield one that requires me to get all the emblems. It's such an eyesore to be so close only to be set up against such a daunting task
Mortal Kombat 9
Star Ocean: The Last Hope International
Lost Planet 2
Far Cry 2
Wipe Out HD
Ninja Gaiden Sigma 2
Super Street Fighter 4
Persona 4: arena
Raiden IV
NBA 2K16
"Perhaps extreme difficulties are still here, just presented in different ways. Multiplayer focused shooting games (for the most part), have average (to-below) difficulty within their campaigns. However, jumping online and playing competitively can produce a welcomed contest." KJ of Play Legit Writes
The industry doesn't use the word easy but "accessible" so yes games are easy.
I find the souls games a bit too hard personally but I think Bloodborne has perfectly balanced difficulty.
Too hard, actually. Well, not "hard" but complicated, with long boring tutorials, and unbalanced sections and they try your patience with collectathons, bulls*** missions and try to make up for it with half hearted multiplayey and/or bitchy trophies.
I prefer more indies these days. AAA can still be the best around but most are boring rehashes and DLC fests.
They have LIVE in Japan? What does MSFT run it on? The OLPCs?
I would like to approve stories, but I can't because of N4Gs rules and I'm more into just commenting and writing blogs from time to time.
But half a million is quite impressive, I thought it was even less than that.
EDIT: Sorry, should have been a direct answer.
And when for the UK and EU? Thats the big question.
generally western games get content worldwide on xbl, yet jpn made games arrive in jpn 1st, then us a cpl weeks/months later, then EU.
i guess with the jpn developers, old habits die hard :/
Well that is useful for the rest of us now isn't it. Watch it release tomorrow in the U.S., on the day I am going out of town for a week.