In Kojima Station episode 6, the studio's official podcast, Kojima Productions staff members gave some insight into the casting process for Metal Gear Solid V in response to a question sent in by a fan about why they cast Troy Baker to play Ocelot (who was previously voiced by Patric Zimmerman and Josh Keaton). Assistant producer Sean Eyestone responded to this question.
VGChartz's Lee Mehr: "As game scripts expand in size and the technology to capture performances improves, blockbuster game companies are under tremendous pressure to get the right fit for a leading role. In some cases, said actor essentially becomes the face of that franchise; their mug may be digitally altered or cropped in select ways, but they're – more or less – in the same spot as a film actor at this point. As a result, there's also a keener interest in how those performers sound if they're replacing somebody else.
Perhaps the most glaring example of that was Bloober Team's Silent Hill 2 remake. Alongside a bevy of other gameplay & story alterations, Luke Roberts replacing Guy Cihi's original James Sunderland was a major point of distress for long-time fans before release. Sure, Cihi wasn't a trained actor at the time (and it shows), but he carried a type of unique charm that meshed perfectly with the game's strange world. A similar situation was Troy Baker assuming the mantle of Indiana Jones. How similar could he actually sound to a younger Harrison Ford? Judging by the collective staff & community acclaim, both of them fared quite well, and so too did the others who made up our final five."
CG writes: In this video, we take Microsoft's Copilot for a spin and talk about gaming and AI influences, and the implications of that. We talked about a possible Metal Gear Solid V remaster, Deus Ex remaster, Hitman Blood-Money mission, and more. Imagine trying to talk gaming with non-gaming friends in real-life and after 5 seconds, they switch off and possibly yawn. Well, CoPilot isn't like that, instead it's like talking to a like-minded gaming fan who is totally on your level. The public version of CoPilot released in Feb 2023 and already it's become almost indistinguishable from a real person.
The Metal Gear series, led by Kojima, pioneered the stealth genre, creating a masterclass in storytelling and gameplay.
No. But MGS5: Ground Zeroes might actually be one of the greatest Game Demo ever, if not the best.
Meh
Great stealth gameplay but the game was just average.
Bland open world that felt lifeless, the story felt shoehorned in, unfinished story etc. The whole thing was just average to me compared to the other main titled games.
I would have rather preferred it if they kept Ground Zeroes for the main game as the opening and the rest of the game turns into a Metal Gear 1 & 2 remake to bring things full circle.
Like hell it is. That was the first time I became aware of being sold an unfinished game and was blown away about blind fanboys saying it was some perfect game.
Yea, the first few chapters were great until they do that thing halfway and make you replay all the missions again. Then little things like capturing animals but only seeing a JPEG unlike 3 where everything was modeled out. Areas were massive, desolate, and boring to look at.
Game was a massive let down for me and the potential was so high for it. Honestly, this was one of the most disappointing games I ever played. What’s worse is it starts off brilliant. You literally play through until you get to the point where you could tell they just stopped developing and then quickly used glue and construction paper to “finish” it and then sold it. Quite frankly, that’s insulting to consumers and fans.
Yes and no. In many ways in was a great game; there's a very strong argument that it has the best gameplay of any MGS game, and that it is one of the more interesting open world "playgrounds" we have gotten, in terms of how the world operates. But as an MGS narrative, it is pretty far down the list, for many reasons.
Because he is in everything:P
He is a great voice actor, but my guess is that all the changes in MGS are because they surely wanted to "westernize" the game to appeal to a "wider market".
If only Japanese developers realized that the West market want Japanese games, not Western games made by Japanese debs.
While I think Troy is a great voice actor I'm still not convinced by all the voice actor changes. They wanted Ocelot to sound older compared to MGS3? That game came out 10 years ago and I'm sure that the voice actor aged since that time.
I agree with Colonel on the reason for the voice actor changes. Outside of the MGS fanbase Hayter and co. are by far less known than Kiefer and Troy.
I always have and always will play Metal Gear Solid games in Japanese.
Because Kojima wants to intentionally kills the series so he can finally retire. I definitely won't be buying casual gear solid 5 featuring a washed up VA.