630°

DriveClub Vs. Project Cars PS4 Screenshot Comparison: Which One Looks Better?

In a year where Need for Speed is on vacation, you’d think the way would be clear for Evolution Studios’ DriveClub for the PlayStation 4 to reign supreme when it releases in October. However, it faces stiff competition from Slightly Mad Studios’ Project CARS which will be released for the PS4 and Xbox One (along with other platforms) in November. It’s extremely hard to ignore the latter especially given its visual fidelity – that’s why we’ve composed a screenshot comparison of both games to find out which one looks better.

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gamingbolt.com
4022d ago Replies(12)
mushroomwig4022d ago

Comparing two completely different shots isn't exactly ideal

gameseveryday4022d ago

It's not necessarily a head-to-head since we'll only find out about the full extent of the visual details when both games are out and running side-by-side.

That's from the article.

Qrphe4022d ago

You've gotta get hits somehow

frostypants4022d ago

These tards just crap out whatever comes out of their brains when they wake up and toss it out there as a "story". GamingBolt needs to be banned from N4G.

barb_wire4022d ago

Both look damn fine to me.. wish I had a PS4 so I could play them when they're released.

LordMaim4022d ago

They both look pretty amazing. Can't wait to try out the demo.

Masterh0ppa4022d ago

cars in pc look better.. but don't come close to forza..

Masterh0ppa4022d ago

a joke? Dude have you seen the cars in forza 5? They look perfect! these two games can't compete with that.

Ron_Danger4022d ago

Maybe he's talking about the version of Forza 5 that was running on PC's at last years E3 before all the visual downgrades for the actual retail version.

Tempest3174022d ago

Has to be a joke...or hes never seen any racer but forza. The premium cars on gt5/6 models look almost as good on last gen (idk what forza looks like on 360, but I imagine its also almost as good. Forza 5 is wildly unimpressive in the graphics (still enjoy the hell out of it). To say that these 2 games cant compete is one of the most obscene comments ive heard recently lol

Allsystemgamer4022d ago (Edited 4022d ago )

Lol someone is delusional. I have played forza 5 and it does not look that good. Jaggies everywhere. Cardboard cut outs everywhere. The lighting is just ugly. It does not look that good at all

ScareFactor4022d ago

He means the "Cars" which in Forza 5 look amazing. The environment and lighting aren't that great but the detail in the cars is stunning

iistuii4022d ago

It has some jaggies i agree, but if you want to see jaggies go on NFS Rivals. Thats jaggie city & is only 30fps. Put Forza 5 on after NFS & you'll realize how well they did for a launch title.

iistuii4022d ago

Ive just been on IGN & i'm afraid those jaggies are everywhere in Driveclub. Look at the telegraph poles, the awnings the white lines on the side of the road. OK, they have time to add AA, but i remember thinking the same with early Forza 5 video's & they didn't change.

SoapShoes4022d ago

^ Yeah, suuure... Lets just judge from low quality video that hasbeen compressed.

Codey474022d ago

@ Scarefactor

" He means the "Cars" which in Forza 5 look amazing. The environment and lighting aren't that great but the detail in the cars is stunning "

In other words....... body like Baywatch face like Crimewatch.

Tempest3174022d ago

Honestly any racing game is allowed to have aliasing...when youre moving (as is 99.999999% of any racing game) its really not noticeable. I never thought of nfs as being "jaggie city", because I didnt notice it moving at 100+ mph lol

Parhelion694022d ago

I think he means Autovista mode. And yeah, cars do look spectacular over there (using the x1 complete power, to render the cars and background, without any game logic, physics, etc)

Realtime though, is another story. Forza 5 looks really bad at times...

+ Show (4) more repliesLast reply 4022d ago
XiSasukeUchiha4022d ago

@Masterh0ppa

Dude, please check yourself, do you mean the PC forza 5 or Forza horizon. I'm not mocking I'm just saying just check the facts before getting scolded on.

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170°

Classic PS4 Racer DriveClub Is Now a Decade Old

PushSquare:

DriveClub, the legendary PS4 racer from shuttered Runcorn studio Evolution, has such an interesting story.

Originally announced alongside the PS4, the game had been intended as a launch title – we even played it in a big London church Sony had rented to showcase the new system prior to its release.

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pushsquare.com
darthv72217d ago

Evolution was done dirty... DC is still the most stunning visual game of its generation. They certainly deserved better in the end.

VenomUK216d ago (Edited 216d ago )

DriveClub was pretty and I loved the experience of driving in the rain, it was immersive. I had some good races with people from an old forum, but at times I found it to be a bit boring. MotorStorm was such a fun game to play and I loved the controls - it would make sense to remaster that.

DarXyde216d ago

I'd give the visual showcase award of the last generation to The Order: 1886. That game was immaculate.

Uncharted 4 was also absolutely insane, and perhaps manages to use the PS4's power in extremely clever ways.

jznrpg216d ago

It didn’t get good reviews unfortunately

obidanshinobi216d ago

Cause the game was mediocre at best, and surpassed in pretty much every area by Forza Horizon 2.

IRetrouk216d ago

Apart from visuals, driving model, weather effects, only thing forza had was an open world...

Inverno216d ago (Edited 216d ago )

It's multiplayer component was the only thing struggling at launch but the game was still perfectly playable offline. Done dirty is an understatement because how many games after came out with broken online components that got a pass? Now games with an SP and MP get separate reviews for SP and MP smh! SONY shut them down as if Evo had been bleeding money instead of putting out great games. Their fate was undeserved and they were the targets of a media smear campaign due to that one trailer.

+ Show (1) more replyLast reply 216d ago
Knushwood Butt216d ago

Loved it.
Now here's a game that would benefit from a remaster.
4K, 60 FPS
I'd buy it.

ravens52216d ago

Might have to fire it up. Got it day 1, it was great to me.

outsider1624216d ago

See? Another reason why physical is important. Going all digital will have you miss out games like this.

Gabrielmpf216d ago

I loved tackling the leaderboards. It's a shame they couldn't even keep them.

Yi-Long216d ago

Brilliant game, I really miss it, and it deserved so much better than what Sony did to it.
Most important reason I liked it; It was FUN. That’s it. The actual gameplay,throwing a car around corners, the challenging AI opponents, the entertaining tracks which were peak-design, etc etc, it was above all just FUN to play.

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190°

60FPS on PS5: Unofficial PS5 'FPS Boost' mods are radically improving PS4 back compat

Digital Foundry : Whether it's via FPS Boost or bespoke software upgrades, backwards compatibility on the current-gen consoles delivered an unexpected delight - the ability to liberate older console games from their 30fps limits, running them at 60 frames per second or even higher. FPS Boost did the business for Xbox Series consoles on an impressive range of titles, but there was always the sense that PS5 could do more. It's a hunch that checks out as a range of frame-rate unlocks are available for PS5, covering many must-have games - the major caveat being that only exploitable consoles running on older firmwares are invited to the party.

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eurogamer.net
darthv72487d ago

you love to see new life being breathed into older titles but damn the process to get there. It should be automatic that these work for everyone... not just those who exploit their systems. Really wish Sony and MS would keep this program going officially.

Psychonaut85487d ago

Damn this sucks. I want this shit so bad, but I’m not jailbreaking my console. And frankly I shouldn’t have to. I’m not a tech person, but is it really that hard for developers to unlock the framerate? Or would that have to be a large patch?

dveio487d ago (Edited 487d ago )

"but is it really that hard for developers to unlock the framerate?"

I guess it's not.

But it has become a profitable business if you do so.

So no one would pay for only the framerate patched to being unlocked. So studios need to offer more than that.

But this would take more time, polishing and would cost more money. So they shy away, but won't unlock the framerate, either.

That's just my personal assumption. But from what I can comprehend technically, it shouldn't be difficult to unlock framerates via a patch for older games.

... if it hadn't became a business.

RaidenBlack487d ago (Edited 487d ago )

frame-rate unlock should be free ...
We've seen many devs offer free patches and updates to pretty old PC titles, even bonuses ... so why can't devs offer the frame unlock patch for free (in consultation with the platform-producers) for a title from just a generation earlier?

Einhander1972487d ago

RaidenBlack

"frame-rate unlock should be free ..."

Obviously the result of that thinking is that developers aren't even going to do it.

If they had been allowed to charge $5-10 you would see incentivized developers doing it way more often.

People just always want everything for free, but it's not free to make the patch, people have to code it then other people have to test it, and there will always be other costs involved.

If people want dollar store gaming then expect to get what you pay for.

shinoff2183486d ago (Edited 486d ago )

Raiden I might be wrong but last I thought it cost money to put patches out on consoles.

As far as me paying for it, I'm not all that interested tbh. Not enough to pay for it with older games, and newer games have been pretty decent about it for the most part.

dumahim487d ago

Sounds like the modder has to go in to make changes to unlock it on a game by game basis. "Simple" enough to do it unofficially, but to have it done officially, they need someone to go in a make that change, put out a patch and put it through certification, which I believe is not necessarily a cheap thing to do. It's questionable if going through this would then give them enough sales to make it worthwhile.

Inverno487d ago

Many games still have physics tied to framerate, i think it's cause they wouldn't want to go in and do anything extra. Then there's the 10 dollar upgrades they rather charge. The problem is that there's no compromise, cause if I could mod my PS4 and all I'd lose is online play then id jailbreak it immediately. Mods have done so much for PC games and they could do the same for consoles, but manufacturers hafto be willing to compromise.

shinoff2183486d ago

It's not to hard to do and there's youtube videos that break it down really well. ANyway most of us here arent able to break are console anyway due to being up to date on firmware from playing

+ Show (1) more replyLast reply 486d ago
Chocoburger487d ago

Yep, this sucks having to require a jailbreak for something that should be standard in our industry by now. I learned my lesson when PS4 was jailbroken and I didn't keep a console on low firmware for years, but now I'm holding onto two low firmware PS5s specifically because there are features I'll be able to do that you can't do on official firmware, so this will pay off for me soon enough.

Jin_Sakai487d ago

It should be a sin to let these games sit and be stuck at 30fps.

EazyC487d ago

RDR 2 not getting a 60FPS patch for PS5 was a crime.

170°

Why did EA Kill Project CARS?

This video explains why we think Electronic Arts didn't see a future in the sim racing title Project CARS and promptly cancelled the fourth instalment.

Jin_Sakai914d ago

After the last installment I’d say most hardcore fans left. It’s just not that good anymore so I can’t really blame EA this time.

masterfox914d ago

because it was always a project and it never got finished :D

ChubbyBlade912d ago

Every game is a project. Your joke doesn’t make sense

InUrFoxHole911d ago

It makes perfect sense. It's obviously a play on the title. Jesus christ you must be a blast at parties.

ApocalypseShadow913d ago (Edited 913d ago )

Ask Bullfrog or Black Box or Tiburon or Studio 33 or Criterion or any of the previously acquired developers who made racing games as competition, or as developers of EA games, then eventually dissolved into oblivion or reassigned. Just ask them. They'll tell you why.

ApocalypseShadow912d ago

Oh. I forgot. Even Code Masters were absorbed into Criterion. Another racing developer EA took over.

Every racing developer either absorbed by EA or eventually destroyed by them. They either kill competition or have them in the end make Need 4 Speed for them.

MadLad912d ago

EA only cancels projects for one reason.
They didn't see enough money in it.

Kombatologist912d ago (Edited 912d ago )

Not when it's because it didn't meet some crazy margin. It's like if something doesn't make EA a billion dollars on day one (I'm exaggerating that figure of course), they swiftly put it out to pasture.

SurgicalMenace912d ago (Edited 912d ago )

Much like if you're spending money on what's a bad investment for your desired goals, you'd do away with it, if you're wise. We should try to get away from thinking we know more about business than individuals that have been doing it for decades. Perhaps you could benefit from going into business instead of wasting all of your talents in comment sections. It's clear that you're the missing piece that EA's been looking for.

MadLad911d ago

I've made a good amount of money betting on underdog investments over the years.

EA sets unrealistic expectations of their more niche developers, yet continue to fund absolute blunders like DICE and the Battlefield series year after year.

dumahim912d ago

EA butted in and messed with the formula and act shocked when it doesn't work out.

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