GearNuke: "Sunset Overdrive is an exclusive game from Insomniac Games, the creators of Ratchet and Clank and Resistance series on PlayStation platform. It was quite a surprise to see them going exclusive to Xbox One for their next big game since they have mostly made games exclusively for the PlayStation, and were considered an important part of the PlayStation 2 and 3 software lineup. James Stevenson, Community Lead at Insomniac Games, explains how they ended up becoming creating an exclusive for Microsoft."
Insomniac has confirmed that a PS5 port for 2014's Sunset Overdrive is not currently planned due to a focus on Marvel's Wolverine.
:(
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(well, they're likely also working with Nixxes for the inevitable Spider-Man 2 PC port as well)
This is new…it pretty much confirms it can happen eventually.
I thought Microsoft had publishing rights or something
“It is important to note that Xbox owns the publishing rights to Sunset Overdrive.
Therefore, a PS5 port would need to be approved by Microsoft.”
I said this eight days ago and got disagrees.
Does it still hold up in 2024?
We've still got a few months to go, but October marks the 10-year anniversary of this Insomniac Games title, with the developer having since moved on to work on the Marvel's Spider-Man games for PlayStation. It was assumed that Sunset Overdrive might make its way to other platforms eventually, but that hasn't happened as of yet.
So beloved that it sold so well that there's a sequel and Insomniac never had the opportunity to go back to Sony to develop games exclusively for Sony.
Not beloved enough for Xbox owners to buy it apparently, Xbox was the worst possible audience for that game.
Insomniac: “We went with Microsoft because we want to own the IP so it’s ours”
Microsoft: *owns publishing rights preventing the studio to re-release the original game, make a remaster, remake, any DLC, massive expansions and multiple sequels on other platforms*
The logic is just…I never got it
Owning the IP was Insomniacs main defence when they announced they were making a game exclusively for MS and yet they’ve ended up “owning” an IP they can’t do anything with.
If they went with Sony like normal you might have seen a sequel by now.
Sadly this may never get the proper fps update it deserves on XB (or even PS) but I now play it on steam and it definitely feels better at 60fps than it did at 30. Its a fast paced game... you need that 60fps in this one.
For those who don't have time for massive open worlds or role-playing games with epic tales, these 15 games are worth checking out.
Glad MS is letting these studios have so much artistic freedom. The game looks amazing.
Sorry you feel that way, but know we had to partner with the right group that believed in us and the vision of the game, wanted to see that vision came to life, and was ok with us retaining the rights to our creation.In all of those regards,Microsoft has been a terrific partner in making Sunset Overdrive reality.
That's something you don't hear every day microsoft need more reactions like these.
Yh right. Money talks, simple as that and nothing is wrong with that. Devs should stop feel the need to explain themselves every time, We're all grown we understand money is important, we won't think less of Insomniac.
One thing though I'm kinda jealous. They give PlayStation crappy ass games back to back recently then Xbox gets the good looking one. This gen sure is gonna be interesting.
How am I downplaying Microsoft? It's naive to think money had nothing to do with Insomniac , the guys who wanted to go multiplat, going exclusive for the other side. It's business.
You really expect me to believe Sony or Nintendo wouldn't have backed a game like Sunset Overdrive? Microsoft was the only one to support their vision?
***While it is not hard to speculate the real reason behind this exclusivity deal(Insomniac wanted to retain the IP), perhaps Sony should have given them what they want.***
This assumes that Sony wouldn't have done this in the first place. It also assumes that other publishers wouldn't have done the same and allowed them to go completely third-party.
The reality is, Microsoft took what was once a developer who made games exclusive to their competitors platform and flipped them. I'm fairly certain they bent over backwards to do what they could to make this happen.
Microsoft is smart and influential. They can afford to make these type of moves. It's why they will continue to succeed in the business. Because they know how to take their competitors strength and flip it so it's now in their ballpark.
Sony lost the faith!?