Daylight: Scares Done Right

GeekParty's Matt Buckley writes: "The art of the jump scare: It’s typically a matter of building tension over time, and then introducing a threat with an appropriate audio cue that stuns the senses. Whether or not said threat actually looks any good helps, but if the other factors were done well enough, it doesn’t really matter."

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danncampello1635d ago

I love scary games, so can`t wait for something like this