Digital Foundry :Face-Off: Lego The Hobbit
Despite the change in art style, the basic rendering set-up remains unchanged from Lego The Movie. The PS4 game offers up a 1920×1280 image vertically super-sampled down to 1080p, providing extra anti-aliasing in the process, while Xbox One operates natively in 1080p and PC can do that and more. All three utilise similar forms of post-process anti-aliasing, although coverage seems to be a tad spottier on the PC in certain areas. Check out our Lego The Hobbit triple-format comparison gallery for examples of this and the face-off comparison videos below.











