Artists, survivalists, perfectionists, these are some of the traits you could use to describe Massive Entertainment over the 17 years they have been in business.
They are a studio that has gone from working on PC only games during the course of their first decade and more, to a company that mesmerized the world at E3 2013, prompting developers the likes of Hideo Kojima to jokingly remark "you guys are so good, it makes me want to quite my job."
Massive Entertainment is a company that started up in 1997 and worked in one space, on one platform for longer than they could remember. During their first 12 years, they released three games and two expansion packs, all PC RTSs from the Ground Control and World in Conflict franchises.
from paulsemel.com: In this exclusive Q&A, the author of the new technothriller based on "Tom Clancy's: The Division" discusses how it ties to the games while also bringing its own story to a close.
If you're looking to try out an exciting, team-based shoot 'em up, The Division is currently on sale on Steam!
TIM WHITE WRITES: "Multiplayer or single player? Developers, you can do both, just not willy-nilly."
I hate when I see single player games and see people begging for multi-player. Jeez guys it don't need to be on every game. Latest one I seen was atomic heart.
Multiplayer or even co-op
If it was always a single player game then that's how it is
It's a trend that never really went away. For me multiplayer in a primarily SP focused game was an excuse for DLC. Then there's the mentality gamers had that adding multiplayer makes a game worth the price, otherwise it should be half price for half a game. A way of thinking devs reassured when they started adding multiplayer to their sequels. We see the same with multiplayer focused games getting SP in their sequels.
I remember when certain single player games had them as included optional modes that was played on the couch. Had brilliant times with Syphon Filter and Golden Eye. Me and my bro used to used to fight over who would play as Gabe even though it was technically just a skin. Good times.
CANNOT WAIT for The Division! World in Conlfict was one of my favorite RTSs of previous years and to see these guys throw there hat into the shooter survival genre is super exciting! :D
Good read. The level of detail in the division are breathtaking. I can't wait to play this. Hideo Kojima see something special in the division I'm sure everyone else will too.
nice to see developer get their time in the spotlight for work that deserves it. if the division is as good as it looks these guys will be held up there with sucker punch,sony santa, naughty dog, etc