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Upcoming: This Week’s iOS and Android Games

Check out this week’s list of highly anticipated titles finally hitting the App Store and Google Play.

NOTE: *This list will be updated throughout the week*

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A Look at All of the Stealth Games Available on Vita

VGChartz's Adam Cartwright: "The stealth genre is one that some would argue doesn’t even exist – many titles include stealth elements, but actually fit into one of a number of other genres like action, platformer, or third-person shooter. Ever since the breakout success of the Metal Gear franchise (in particular Metal Gear Solid), though, the genre seems on much more stable footing and it demonstrated that you can have a veritable blockbuster on your hands relying only on stealth mechanics as the main gameplay element.

In recent years we’ve seen other things like Assassin’s Creed, Hitman and Splinter Cell continue to push the genre forward, although it still has somewhat limited appeal. Thankfully, the Vita has a healthy selection of stealth games available (and even more with backwards-compatibility), meaning if you’re looking to do some sneaking on the go then you’ll be well served with the console."

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vgchartz.com
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CheatCC’s Best of Stan Lee Retrospective

Let's celebrate Stan Lee the best way gamers know how, by looking at his most memorable virtual appearances. Excelsior!

Read Full Story >>
dispatches.cheatcc.com
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Beenox on the Trials and Tribulations of Developing a Spider-Man Game

OnlySP spoke to Beenox co-studio head and creative director Thomas Wilson about the company’s work on Spider-Man games. Between 2001 and 2007, Beenox did not develop a single original game. Instead, the studio worked as a porting house. Beenox’s experience with movie tie-ins led to the studio’s original work on The Bee Movie in 2007 and Monsters vs. Aliens in 2009, and its experience porting Spider-Man games resulted in the studio being handed the reigns to develop original Spider-Man titles in 2010.

CarlDechance2476d ago

Nice read. Wilson's candor is refreshing. He flat out says Activision did not give Beenox the budget, resources, or the time they needed. Really is too bad Activision squandered their opportunities with the Spider-man franchise. They could have made some really great games. Activision being Activision.

Mister-Zay2476d ago

I wonder if we could have gotten better Destiny games if Bungie didn't go to Activision.

Profchaos2476d ago

Undoubtedly the quality would be much higher

UltraNova2476d ago

Activision's quick buck -low quality policy at its best. No wonder the first Spiderman game made by a competent dev with all the time and money needed turned out to be a stellar game overall that did justice to the source material...

Profchaos2476d ago

Activision being activision they dismantled neversoft probably the best studio they ever owned and they ran spiderman, Tony hawk, guitar hero and debeatably cod into the ground.

They have had a number of mega ips in their stable but they continue to pump out uninspired sequals for them until everyone grows tired.

Happy to see spiderman get another life with insomniac.

shuvam092476d ago (Edited 2476d ago )

Always felt the same...
Beenox Spidey games felt like they put effort into it...
But we all know that Activision is no Sony when it comes to budget, expectation and patience for these type of games...

+ Show (1) more replyLast reply 2476d ago
WeAreLegion2476d ago

Always felt bad for this team. They did a lot of things right, but Activision screwed them over at every turn.