ACG: Deck13 Talks Graphical Adventure Games

ACG: Deck13 Talks Graphical Adventure Games

Sierra, Cyan, and LucasArts are 3 companies most adventure game fans think of when they are asked to name their favorite developers. Of these, LucasArts is perhaps the most celebrated for humor and wit, and its games (such as the ever-popular Monkey Island or Sam & Max series) continue to thrill thousands of gamers worldwide even today. Unfortunately, few developers have followed LucasArts’ footsteps, and the bulk of currently produced adventure games continue to be quite serious in tone. Thankfully, Deck13 Interactive, a German developer, has appeared to fill the void left by LucasArts.

It is therefore a pleasure and a privilege to have the opportunity to interview Jan Klose, Creative Director at Deck13 Interactive, to get his take on the nature of the adventure genre and its future. Judging from his responses, it appears that Deck13 Interactive understands what fans want in an adventure game. The developer has learned what gamers really enjoy about LucasArts’ games, and the company is truly a rising star well worth being taken seriously by the gaming community.

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