King Oddball PS4 – As We Play
The game loads up with a simple menu overlaid with music. This reminds me of being in a French boudoir, with some harpsichord playing a cheerful vibrant melody. It’s pleasant enough, but the music is very repetitive and I fast found myself getting annoyed with it. Completing a level will present you with a “spectacular” message, which remains the same ditty for each successful completion.
Upon starting King Oddball, you are presented with a 12 by 12 grid that is broken down further into 4 by 4 groups. Only one 4 by 4 grid is open to you initially and you can only see what is contained in a few of the squares. The majority of the squares are blanked out while tanks are pictured presenting you with the illusion of choice. I’ll come back to that later. Each square potentially contains a new level or a special feature, however not all of them do and are slowly revealed as you complete a mission. This appears to be somewhat of a homage to Minesweeper.











