Betrayer Review | Combo Caster
Upon arriving in the colony find that all colonists disappeared and almost all want to kill us, including quite supernatural enemies. The story is not told through cutscenes or dialogue, but through notes left in the environment. I do not consider this a good system, not considered in games like Amnesia and also will not do here. Have to go slowly learning details is not motivating in my opinion and there would certainly be a more interesting way of telling the story. If the system does not scare you, the story has a good time.











