Why I Didn’t Play Your Indie Game: Two Words

Why I Didn’t Play Your Indie Game: Two Words

davidrobots|12 years ago|PC

Geek Party writer Adam Tuerff writes:

"Half a decade ago, we hit a point where the gaming landscape held nothing but sequels and test-marketed bullet romps that multi-billion dollar production companies could guarantee they’d see a return of investment on. Indie game development has changed this, and we’re in a new dawn of interactive entertainment. But some devs are repeatedly shooting themselves in the foot at the doorstep of greatness, just because of a crappy title."

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